Re: Help with HL2 grenade.
The Fat Sand Rat wrote:
Objection. Grif made a grenade launcher pack a while back that included a semi-coherent trail that matched the grenade's path more or less perfectly.
It DID match it perfectly. Those were pinned, glowing MOPixels.
The problem is that emitters attached to things seem to have an upward cap on ParticlesPerMinute; no value above a few hundred actually affects it.