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 (BLARG) 

Should you controll lots of guys or just one.
one 25%  25%  [ 40 ]
one 25%  25%  [ 40 ]
just like normal CC 24%  24%  [ 39 ]
lots 26%  26%  [ 41 ]
Total votes : 160

 (BLARG) 
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Joined: Thu Jan 04, 2007 3:19 am
Posts: 426
Location: Melbourne, Victoria, Australia
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HELL YEAH! This is going to be so fun. :grin:

- The-Masses


Sat Apr 28, 2007 12:00 pm
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Joined: Fri Jan 05, 2007 5:51 pm
Posts: 371
Location: Sector ZZ9PuralZAlpha
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Here's my idea for the background of the farm house one

back 1: field
back 2: trees and whispy clouds
back 3: A really huge moon


Sat Apr 28, 2007 12:03 pm
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Joined: Thu Jan 04, 2007 3:19 am
Posts: 426
Location: Melbourne, Victoria, Australia
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I think the field should be wheat, because I think it's what people will expect.

The moon was a nice touch.

On a different note, how many types of zombies are we going to have?

This is what I was thinking:

Standard: Easy to kill, claws only. (Women and children too? Because that would be fun[ny].)

Fat Guy: Slightly harder to waste because he's a fat-ass, explodes when dead.

Cop: Light armor and 9mm make him a dangerous foe.

SWAT Guy: SMG, Kevlar vest, riot shield, helmet, you've got your work cut out for you.

National Guard: These army knock-offs have carry an upgraded SMG, thicker armor and a pistol which equates to trouble.

Army: The real deal. M-16s, grenades, full body-armor, high-powered pistol (Magnum powerful). Jesus...

Black-Ops (Delta Squad): Few and far between, and thank God. Experimental plasma weapons are the name of the game and those bastards sting!

IDEA: Zombie Jesus: Lightning of Smitiness, near invincible, ability to heal; the words "Holy Crap" do not even come close.

I had fun writing that. :grin:

You could also use my ideas as in the official description.

- The-Masses


Last edited by The-Masses13 on Sat Apr 28, 2007 12:18 pm, edited 1 time in total.



Sat Apr 28, 2007 12:15 pm
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Location: Sector ZZ9PuralZAlpha
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I made a builder dude zombie a while ago

CHILD ZOMBIE!!


Sat Apr 28, 2007 12:17 pm
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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yep but i can only have 3 different types of zombie

the ai only drops skeletons green clones and robots so I replaced them with zombies with the same name. this is the only way I can get them to drop. :(


Sat Apr 28, 2007 12:19 pm
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Joined: Thu Jan 04, 2007 3:19 am
Posts: 426
Location: Melbourne, Victoria, Australia
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What about the
Code:
 Team =
variable? If it's what I think it is, we could make it so that you already have base zombies in the area, with National Guards, Army Guys and Black-Ops dropping in by dropship. Think about it. Make the brain
Code:
Team = 1
and all AI reds, if near the target, will track and open fire on it. We could try it out with foot-soldiers.

Just an idea.

- The-Masses


Sat Apr 28, 2007 12:24 pm
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Location: Sector ZZ9PuralZAlpha
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This is going to be so, so good

:eyeloss:

so good I shall lose my eye


Sat Apr 28, 2007 1:57 pm
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Joined: Sun Dec 10, 2006 6:19 am
Posts: 126
Location: Dimension 56-12
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So, what about that nuclear explosion brain thing idea I had and the song Bad Idea, will those be used? I'm just wondering.


Sat Apr 28, 2007 9:19 pm
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Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
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The guy pre-spawned on the map ONLY stand still and be a sentry.

4 AI modes

1.Go for brain

2.Sentry

3.Be paralysed

4.jet pack when dropped out of ship to be safe.


Sat Apr 28, 2007 9:22 pm
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Joined: Fri Jan 05, 2007 5:51 pm
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Location: Sector ZZ9PuralZAlpha
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I think that the music for the farm one should be just wind noise and occasional fox cries.

OOOH

and I have an idea for the farm one
A bird, when it gets stepped on, it makes a bird noise
Like an alarm

also, a tractor


Sat Apr 28, 2007 9:44 pm
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
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Can one or you people get me a farmer actor sprite?


Sat Apr 28, 2007 10:57 pm
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Joined: Sun Mar 18, 2007 12:31 am
Posts: 218
Location: Somewhere over the Rainbow.
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I believe Maximdude Corp made a hillbilly actor... check.


Sun Apr 29, 2007 1:06 am
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Joined: Sun Dec 10, 2006 6:19 am
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Location: Dimension 56-12
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Ok, I've got the song Bad Idea. Heres the download.


Sun Apr 29, 2007 2:31 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Post 
updated mane post.!


Sun Apr 29, 2007 3:43 am
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Joined: Sat Dec 16, 2006 1:50 am
Posts: 236
Post 
ZOMG when is this coming out?!?! :shock: :shock: :shock:


Sun Apr 29, 2007 3:59 am
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