View unanswered posts | View active topics It is currently Thu Dec 26, 2024 3:34 pm



Reply to topic  [ 733 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 49  Next
 Sprite Help Thread 
Author Message
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Sprite Help Thread
You need something like vista/xp paint/graphicsgale/gimp.


Sat May 08, 2010 10:41 pm
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Sprite Help Thread
You can download the old xp paint here. It will work if you use it(the conversion to palette being the first it and the old version of paint being the second it).


Sat May 08, 2010 11:45 pm
Profile WWW
User avatar

Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
Reply with quote
Post Re: Sprite Help Thread
I use Photoshop CS4 Which can be helpful because it keeps the Image in palette when you edit the image... so you can make the sprite and save it and use it instantly.. Also its decent for spriting.


Sun May 09, 2010 5:16 am
Profile
User avatar

Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
Reply with quote
Post Re: Sprite Help Thread
Making a new unit for my mod. An Android of some sort... Heres the sheet as its a work in progress

ImageImage

Any Suggestions?

EDIT: Woops... Sry for the double post.


Attachments:
AndroidSpriteSheet.bmp [9.14 KiB]
Not downloaded yet
Tue May 11, 2010 1:38 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Sprite Help Thread
If you want to be extremely lazy you could probably make the arm extend by just having that pole bit in the middle get longer, as if it's telescopic or hydraulic or something.


Tue May 11, 2010 7:33 am
Profile WWW
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Sprite Help Thread
I suggest you stay away from the AAL color scheme.

It's a turn off.


Tue May 11, 2010 7:47 am
Profile
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: Sprite Help Thread
As long as he does it interestingly, which I think he has, he'll be fine.


Tue May 11, 2010 8:10 am
Profile WWW
User avatar

Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
Reply with quote
Post Re: Sprite Help Thread
LowestFormOfWit wrote:
I suggest you stay away from the AAL color scheme.

It's a turn off.


Bah, Numgun's is more of a Black and Dark Orange... Mine is a sort of Gray and Yellowish Orange.. I use the entire grayscale

411570N3 wrote:
If you want to be extremely lazy you could probably make the arm extend by just having that pole bit in the middle get longer, as if it's telescopic or hydraulic or something.


Done, done, and done Offsets make me want to kill someone...

Here's a pic of it in game..

Image


Tue May 11, 2010 9:34 am
Profile
User avatar

Joined: Mon Jun 15, 2009 4:02 pm
Posts: 905
Reply with quote
Post Re: Sprite Help Thread
LowestFormOfWit wrote:
I suggest you stay away from the AAL color scheme.

It's a turn off.

I disagree with this entirely.
You can't rule out an entire colour scheme purely because numgun used it, that would be lunacy.


Tue May 11, 2010 4:03 pm
Profile WWW
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Sprite Help Thread
Yeah I think it looks great. And just because numgun has used those colours doesn't mean you shouldn't. It's a good looking colour scheme.


Wed May 12, 2010 5:51 am
Profile
User avatar

Joined: Mon Oct 06, 2008 2:04 am
Posts: 1559
Reply with quote
Post Re: Sprite Help Thread
Yeah it looks way better when it's put together. I retract my previous statement.


Wed May 12, 2010 9:20 pm
Profile

Joined: Fri Jan 01, 2010 7:29 pm
Posts: 4
Reply with quote
Post Re: Sprite Help Thread
so this is an attempt on making a apple. (my first sprite)

Image

tell me if i need to change anything


Wed May 12, 2010 10:58 pm
Profile
User avatar

Joined: Mon Mar 16, 2009 10:50 pm
Posts: 2175
Location: Neverwhere
Reply with quote
Post Re: Sprite Help Thread
-Not in palette; red in CC palette is horrendous anyways
-More contrast between colours
-no outlines
-too big
-You do have a good grasp of shading, though

quick thing for you

PS: sorry for the lack of page long essay, I'm disheartened by tests i was unprepared for and my first energy drink withdrawl.

Edit: This is something I made a couple days ago. I thought the shotgun turned out well so I thought I'd make a revolver. I don't normally make such shiny sprites; tell me what you think.


Attachments:
Apple.PNG [811 Bytes]
Not downloaded yet
greyandbrown.PNG [488 Bytes]
Not downloaded yet
Thu May 13, 2010 1:45 am
Profile

Joined: Fri Jan 01, 2010 7:29 pm
Posts: 4
Reply with quote
Post Re: Sprite Help Thread
^
I changed my colors to match the pallet and decided to make it a "poison apple"
Image

not shiny? looks shiny and pretty to me :)


Thu May 13, 2010 2:24 am
Profile
User avatar

Joined: Wed Feb 17, 2010 12:07 am
Posts: 1545
Location: That small peaceful place called Hell.
Reply with quote
Post Re: Sprite Help Thread
Contrary wrote:
-Not in palette; red in CC palette is horrendous anyways
-More contrast between colours
-no outlines
-too big
-You do have a good grasp of shading, though

quick thing for you

PS: sorry for the lack of page long essay, I'm disheartened by tests i was unprepared for and my first energy drink withdrawl.

Edit: This is something I made a couple days ago. I thought the shotgun turned out well so I thought I'd make a revolver. I don't normally make such shiny sprites; tell me what you think.


Hmm, needs more "OUTLINE!" to it.. like this :grin:


Attachments:
greyandbrown.PNG [3.03 KiB]
Not downloaded yet
Thu May 13, 2010 3:12 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 733 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 49  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.050s | 14 Queries | GZIP : Off ]