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			| Ork-Gothic 
					Joined: Mon May 12, 2008 11:54 am
 Posts: 256
 Location: Ukraine
   |   Begin work on Beta Version Ork GaRgAnTwithout words   
 
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			| Sun Jun 29, 2008 10:05 am | 
					
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			| Caelas 
					Joined: Mon Dec 25, 2006 12:04 am
 Posts: 336
   |   Re: Begin work on Beta Version Ork GaRgAnTOh my gosh (Jaw Drops!)(Picks it Up) Awesome! (Drops Again)
 
 Seriosly, that is kick ass.
 
 
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			| Sun Jun 29, 2008 11:05 am | 
					
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			| ppiksmada 
					Joined: Tue Jan 01, 2008 5:56 am
 Posts: 564
 Location: Behind a DarKlone, trying to pierce its fudging armor!
   |   Re: Begin work on Beta Version Ork GaRgAnTAmazing sprites man! 
 
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			| Sun Jun 29, 2008 12:25 pm | 
					
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			| Toes from Europe 
					Joined: Wed Feb 14, 2007 9:34 pm
 Posts: 883
 Location: America
   |   Re: Begin work on Beta Version Ork GaRgAnTThe body of the things are good, but the head is iffy.Nice work, though
 
 
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			| Sun Jun 29, 2008 2:34 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: Begin work on Beta Version Ork GaRgAnTThe orka mecha is awesome.How do intend on making it move?
 
 
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			| Sun Jun 29, 2008 3:36 pm | 
					
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			| The Fat Sand Rat 
					Joined: Sun Apr 15, 2007 5:56 am
 Posts: 1191
 Location: outside the shithole called the University in the Forest
   |   Re: Begin work on Beta Version Ork GaRgAnTRoy-G-Biv wrote: The orka mecha is awesome.How do intend on making it move?
I believe you meant Ork, not orka, as in killer whale, and 'How do you intend on making it move?', not 'How do intend making it move?'. Also, notice the flat base and multiple levels of armour? That should scream 'ACrab with a turret' to you.
 
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			| Sun Jun 29, 2008 6:39 pm | 
					
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			| Ork-Gothic 
					Joined: Mon May 12, 2008 11:54 am
 Posts: 256
 Location: Ukraine
   |   Re: Begin work on Beta Version Ork GaRgAnTlegs to in work he will be on 2 legs 
 
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			| Sun Jun 29, 2008 8:21 pm | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Begin work on Beta Version Ork GaRgAnTOn two legs? So it will be some kind of Heavily Armored Mech? Or just a Dreadnought with only two crab legs? 
 
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			| Sun Jun 29, 2008 10:47 pm | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: Begin work on Beta Version Ork GaRgAnTThe ork already looks taller than an MPAM and Opressor without the legs 
 
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			| Mon Jun 30, 2008 12:43 am | 
					
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			| Metal Chao 
					Joined: Sat May 05, 2007 6:04 pm
 Posts: 2901
   |   Re: Begin work on Beta Version Ork GaRgAnTIt will have short, stubby legs I think. 
 
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			| Mon Jun 30, 2008 10:41 am | 
					
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			| Roy-G-Biv 
					Joined: Mon Feb 12, 2007 12:46 am
 Posts: 1765
 Location: ..............
   |   Re: Begin work on Beta Version Ork GaRgAnTI would assume that the legs would be fat too. 
 
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			| Mon Jun 30, 2008 1:29 pm | 
					
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			| Sixteen 
					Joined: Sun Nov 25, 2007 6:29 am
 Posts: 400
   |   Re: Begin work on Beta Version Ork GaRgAnTRoy-G-Biv wrote: I would assume that the legs would be fat too. Stubby is basically fat.
 
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			| Mon Jun 30, 2008 6:50 pm | 
					
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			| J23 
					Joined: Sat Sep 22, 2007 7:28 pm
 Posts: 298
 Location: Right here.
   |   Re: Begin work on Beta Version Ork GaRgAnTSick! A mecha pylon! 
 
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			| Mon Jun 30, 2008 7:46 pm | 
					
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			| Ork-Gothic 
					Joined: Mon May 12, 2008 11:54 am
 Posts: 256
 Location: Ukraine
   |   Re: Begin work on Beta Version Ork GaRgAnTmetal chao wrote: It will have short, stubby legs I think.yes, legs will be short and broad
 
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			| Tue Jul 01, 2008 8:19 am | 
					
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			| Brainwashed 
					Joined: Fri May 16, 2008 11:12 pm
 Posts: 471
   |   Re: Begin work on Beta Version Ork GaRgAnTWill it have arms of any kind? The socket on its side suggest so. 
 
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			| Tue Jul 01, 2008 9:48 pm | 
					
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