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 Invisible Craft 
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Joined: Tue Oct 15, 2013 8:13 am
Posts: 93
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Post Invisible Craft
just curious is there any dropships and rockets can be invisible?


Wed May 27, 2015 2:26 pm
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Joined: Fri Jul 06, 2012 7:20 am
Posts: 44
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Post Re: Invisible Craft
Yes.
All you need is for them to not have a sprite. I'm not sure how, but it is possible to make something invisible that collides with other things... I suggest checking out the Yuurei Bushi in the Darkstorm(?) mod.


Mon Jun 01, 2015 2:57 am
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Joined: Mon Oct 11, 2010 1:15 pm
Posts: 594
Location: Finlandia
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Post Re: Invisible Craft
Visage wrote:
All you need is for them to not have a sprite.

Well... not really, though. Every MOS (MovableObjectSprite) is technically required to have a sprite file. However, the Null.bmp in Base.rte is pretty commonly used since it's a blank 255-0-255 fuchsia magenta image, which translates to background/transparency in-game. IIRC, Darkstorm used a different method of achieving invisibility which included altering the Scale property of an actor's parts (Scale = 0 would make them aesthetically non-existent).

Sure, anything really can be made not-visible. It is pretty much impossible to maintain proper hitboxes, with either of the methods.


Mon Jun 01, 2015 9:22 am
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Joined: Tue Oct 15, 2013 8:13 am
Posts: 93
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Post Re: Invisible Craft
Ok soo.... it is possible to have an actor to be invisible along with HD anything they've held?
it is enough for me though


Tue Jun 02, 2015 12:55 pm
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