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 How to prevent an actor from gibbing? 
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Joined: Tue Dec 04, 2012 1:31 am
Posts: 45
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Post How to prevent an actor from gibbing?
I was wondering if it was possible to make an actor not gib, at all, ever, under any circumstance (same with limbs, how can I prevent those from being blown off?) gib, ever. Is this possible with .inis, or do I need to use fancy lua hackery to achieve this one, and how?


Thu Jan 31, 2013 7:09 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
Posts: 3966
Location: Canadida
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Post Re: How to prevent an actor from gibbing?
impulsegiblimit [impulse on part required to gib it]
gibwoundlimit [wounds on part required to gib it]

are the two things you are looking for in the ini's.


Thu Jan 31, 2013 9:18 am
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Joined: Tue Dec 04, 2012 1:31 am
Posts: 45
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Post Re: How to prevent an actor from gibbing?
I've tried making those values both -1 and insanely high numbers, but they still loose limbs. Legs especially, sometimes BG arms, never foreground arms though.


Thu Jan 31, 2013 10:02 am
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Joined: Mon Oct 25, 2010 5:51 am
Posts: 1198
Location: Sydney
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Post Re: How to prevent an actor from gibbing?
Try upping the JointStrength to insane levels.


Thu Jan 31, 2013 11:50 am
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