OLD ISSUE. CLOSE THIS SPOILER AND KEEP READING.
Hi guys! A relatively new CC'r here. I've been working on a faction mod, but have come across some trouble. Trouble that I could use some help with, please.
The custom pain and death sounds do not play, despite the actors getting shot at and killed. This issue doesn't affect the custom weapon sounds I've also put in. The relevant(?) code is as follows:
The custom sounds.ini
Code:
AddSound = Sound
PresetName = Banzai Pain
AddSample = ContentFile
FilePath = Necterion.rte/Effects/Sounds/BanOuch.wav
AddSound = Sound
PresetName = Banzai Dead
AddSample = ContentFile
FilePath = Necterion.rte/Effects/Sounds/BanDead.wav
And the ahuman that uses those sounds:
Code:
BodyHitSound = Sound
CopyOf = Flesh Body Blunt Hit
PainSound = Sound
CopyOf = Banzai Pain
DeathSound = Sound
CopyOf = Banzai Dead
This happens for all of the ahumans in this faction. Each one has different pain and death sounds, yet none actually get played.