Re: How to check if an activity can see all maps
The Activities.ini might be it. I looked in Tutorial.rte and looked at the Activities.ini and saw this:
Code:
AddActivity = GATutorial
PresetName = Tutorial Mission
SceneName = Tutorial Bunker
InCampaignStage = 1
PlayerCount = 1
TeamOfPlayer1 = 0
TeamOfPlayer2 = 1
FundsOfTeam1 = 1500
CPUTeam = 1
MaxPlayerSupport = 1
Honestly, I don't know exactly the situation you're in, but this might help. Change the PlayerCount, CPUTeam, and MaxPlayerSupport to what you need.