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[WIP] Star Wars Battlefront 2 Mod
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Shadoze
Joined: Sun Sep 11, 2011 7:15 am Posts: 26 Location: Tatooine
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[WIP] Star Wars Battlefront 2 Mod
Hello Cortex Command Fans just before i begin i must inform you that this will most likely have some bad punctuation because my keyboards "comma" doesnt work and i need to fix it. To start off i am new to this forum and would like to create a mod for Cortex Command although i have played CC for a while and enjoy it quite a bit. I would first like to say that yes i know there is a CC Star Wars mod but i have to say i dont believe it does justice to the LucasArts Franchise and Star Wars. So i am going to base this mod off of the famous Star Wars: Battlefront 2 game and all 6 movies of Star wars and i cant forget the animated series "Star Wars: The Clone Wars". The mod will include major characters from all of the movies and TV series and it will also include troops presented in Battlefront 2. To explain myself better it will most likely include around 30-70 actors and 20-35 heroes (brain/possibly actor). There will be 5 factions which will be listed and briefly explained below and i will start the development on the one that is most popular among the forums. For people that have not seen the movies or the series i recommend you watch at least 1 movie before you vote. There will also be a large amount of new weapons
I am also accepting people that would like to contribute and here are a few notes to people that contribute
1.) if you do decide to contribute PM me with some CC pixel art that you have done
2.) if you want to do a hero you must consult with me first but you can give me a prototype and i may or may not accept it
3.) if you want to do an actor like a stormtrooper there are most likely 5 other actors that look the same so please try and make them like Battlefront 2 troops
4.) if you feel real ambitious you may take on pixeling a whole faction but this means that you will have to do all its heroes and all of its weapons and actors and i am willing to report you to the admins if you decide to fool around and try to delay the development of this mod by just joking around and saying but not doing. Keep this in mind as i am a fun guy to be around and talk to but if you mess with me i mess with you.
Factions
The Republic
Clone Troopers
Heroes: R2-D2 C-3PO Anakin Skywalker Obi-Wan Kenobi Mace Windu Yoda Ashoka Tano Qui-gon Jinn Kit Fisto Ki-Adi Mundi Shaaka Ti Aayla Secura Boss (RC-01/138 pr Delta-38) Brain (the reason for him being a brain is because he is the "BOSS" Duh) Sev (RC-1207 or Delta-07) Actor Fixer (RC-1140 or Delta-40) Actor Scorch (RC-1262 or Delta-62) Actor
I am aware that there are more republic heroes than anything else so i will do a poll on this later but characters like Delta Squad and important characters are a must i will pick characters i consider the least important and will do a poll on them and keep 1 or 2 of them dependin on how many i eliminate but bear with me this is a hard decision as a love the republic. Also for your information i will be doing the 4 Delta Squad charaters (Boss Fixer Sev and Scorch)
The Empire
Stormtroopers
Heroes: Darth Maul Darth Vader The Emperor (Darth Sidious) Boba Fett
The Rebel Alliance
Rebels
Heroes: C-3PO R2-D2 Luke Skywalker Han Solo Obi-Wan Kenobi Yoda
The Confederacy of Independent Systems (CIS)
Droids
Heroes: Count Dooku (Darth Tyranus) The Emperor (Darth Siodius) Jango Fett General Greivous Asajj Ventress
The Wookies
Wookies
Heroes: Chewbacca
Out of Faction Characters
Darth Bane
i will look for more characters in this section which seem worthy to include but i am still not sure but still Darth Bane is basically the creator of the sith and will be a powerful non faction brain that costs more than most other brains
Heroes
basically all the characters you just saw in factions bunched up in one place (i just copy pasted lol)
R2-D2 C-3PO Anakin Skywalker Obi-Wan Kenobi Mace Windu Yoda Ashoka Tano Qui-gon Jinn Kit Fisto Ki-Adi Mundi Shaaka Ti Aayla Secura Boss (RC-01/138 pr Delta-38) Sev (RC-1207 or Delta-07) Fixer (RC-1140 or Delta-40) Scorch (RC-1262 or Delta-62) Darth Maul Darth Vader The Emperor (Darth Sidious) Boba Fett Luke Skywalker Han Solo Count Dooku (Darth Tyranus) The Emperor (Darth Siodius) Jango Fett General Greivous Asajj Ventress Chewbacca Darth Bane
If you know of any characters i am missing in any faction please notify me VIA PM do not post it on this thread please. But remember Star Wars has many characters so please dont give me extremely minor characters that only are in 5 minutes of film.
Basic Actors
basically there are different generic actors that can apply to every faction and here they are. The only faction that does not apply is the Confederacy of Independent Systems which use different droids
Engineer Commander Assault Medic (not in battlefront 2) Rocketeer (i know this isnt the name but i will figure it out later) Jetpack (the only basic soldier with a jetpack but this is debatable with the use of a poll)
This is all i have to say for now and this is actually the second time i write this (Damn internet lol). Remember you can all contribute if you have proof of being good at pixel art.
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Mon Sep 12, 2011 3:16 am |
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salt_1219
Joined: Tue Jan 12, 2010 8:25 pm Posts: 400 Location: mukilteo, wa
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Re: [WIP] Star Wars Battlefront 2 Mod
Just a friendly FWI mod releases is for working mods that are ... A) finished or B) working but in still being developed All topics here also have to have pictures. you could ask a moderator to move this to mod making. Check this out http://forums.datarealms.com/viewtopic.php?f=61&t=10485I'm not sure you could make R2D2 due to ACrabs having legs but if you make a mock-up character I will make some sprites for it. (you might use the dummy small turret as a template, hint hint)
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Mon Sep 12, 2011 3:51 am |
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Shadoze
Joined: Sun Sep 11, 2011 7:15 am Posts: 26 Location: Tatooine
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Re: [WIP] Star Wars Battlefront 2 Mod
yeah and i also think that yoda will be difficult lol but R2-D2 is not necessary for the moment but you can do a mock up of most any character and how do i get a mod to move this topic
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Mon Sep 12, 2011 4:03 am |
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Shadoze
Joined: Sun Sep 11, 2011 7:15 am Posts: 26 Location: Tatooine
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Re: [WIP] Star Wars Battlefront 2 Mod
this will not happen as first i have to fix problems in my life not in lua. Sorry for people that wanted a mod like this and might have been looking forward to this
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Tue Sep 20, 2011 3:26 pm |
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buzuni
Joined: Thu Sep 29, 2011 5:13 pm Posts: 10
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Re: [WIP] Star Wars Battlefront 2 Mod
I CAN HELP !!!! I CAN MAKE SPRITES!!!
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Sun Oct 02, 2011 3:59 pm |
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sabasNL
Joined: Mon Aug 08, 2011 12:03 am Posts: 22 Location: Them Netherlands
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Re: [WIP] Star Wars Battlefront 2 Mod
I think you are making your plans to big, and actually not being loyal to LucasArts
I think you should limit the mod to the Battlefront series (Battlefront 1 till Elite Squadron, that is). Not only does the series have clear unit roles, perfect loadouts and the balanced weapons and heroes, it will also be much easier for the people working on this mod.
You should concentrate more on infantry, weapons, vechiles and maybe additions to that that fit CC, and add heroes later. Also, keep in mind that too many heroes will greatly inbalance the mod, making it less fun. Having an army of Sith Lords may be fun but it won't work in CC.
Just try to limit the heroes to 10 heroes per faction or so, and I recommend you use the Consortium faction instead of the Wookiee faction (which is based on pirates, Hutts, assasins, mercenaries, etc.)
Altough I could help you by designing a faction's units (on paper), I think you want to do so yourself. So good luck.
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Sun Oct 02, 2011 9:50 pm |
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