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 Problem with Character Height 
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Joined: Sat Feb 12, 2011 8:05 pm
Posts: 39
Location: Somewhere over the Double Rainbow
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Post Problem with Character Height
Inspired by Promster's Light Coalition Soldier picture, I attempted to make one myself. Not too bad in my opinion, except for the fact that he has feet that float about 3 pixels above the ground. It may be a matter of mass, but I honestly don't know. I changed the dimensions of the foot bitmap, changed the offsets, changed the character height, etc, but nothing is working. Help would be great.


Edit: Pic.

Image

Edit: The file will work now, because there are enough arm frames.


Attachments:
File comment: Broken.
Ironwall.rte.zip [218.76 KiB]
Downloaded 158 times
File comment: Fixed.
Ironwall.rte.zip [228.39 KiB]
Downloaded 162 times


Last edited by Voxxitronic on Wed Aug 31, 2011 12:31 pm, edited 2 times in total.

Tue Aug 30, 2011 10:52 pm
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Problem with Character Height
After numerous attempts, and getting ahead of myself, posting what I though was the solution before trying, I just don't know. Sorry if you saw the edits and were confused.

I would now just delete this reply, but I've got something else to say about the mod:

There's no first frame for the arm sprites? You have it set to try to use five frames, but you only have four frames, and you start at 001. Frame sprites need to start at 000, and the .ini needs to define the right amount of frames, in order to load correctly. Maybe this is different on mac or something and that's why you've not addressed it?


Wed Aug 31, 2011 3:47 am
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Joined: Sat Feb 12, 2011 8:05 pm
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Location: Somewhere over the Double Rainbow
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Post Re: Problem with Character Height
I just didn't adress it. I found it, but I was too tired to fix it. Sorry.


Wed Aug 31, 2011 12:26 pm
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