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 double barrel/emitter gun 
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Joined: Sun Aug 07, 2011 3:09 am
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Post double barrel/emitter gun
i know this has been posted before but i can't find it.... how would i have 2 different ejections for bullets? like an overunder shotgun? or a gun with 2 barrels?


Sun Aug 28, 2011 7:03 am
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Post Re: double barrel/emitter gun
What do you mean?
Like a shotgun that ejects both shells when you reload, or something along those lines?
OR a gun that empties multiple casings at once?


Sun Aug 28, 2011 7:11 am
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Post Re: double barrel/emitter gun
You want to eject two casings?
Well, you can make a MOSRotating the casing that gibs into the two casing you want. To gib it you give it a lua script that gibs it on creation.


Sun Aug 28, 2011 7:13 am
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Post Re: double barrel/emitter gun
like you said miggles and you can do it with out lua it was quiet fun especially when you had 4 barrels
can fires one round then another


Sun Aug 28, 2011 7:17 am
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Post Re: double barrel/emitter gun
Like I said, how? I said two things.
Also besides the first 4 words of that sentence I could not comprehend what you were saying.


Sun Aug 28, 2011 10:07 am
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Post Re: double barrel/emitter gun
im sorry, the gun has 2 different muzzels that can fire bullets from 2 different locations


Sun Aug 28, 2011 6:17 pm
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Post Re: double barrel/emitter gun
Hm. I'm fairly sure this can be done somehow, even if it surmounts to using a cheap emitter trick or two.


Sun Aug 28, 2011 7:44 pm
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Post Re: double barrel/emitter gun
i do remember an emiter in there somewhere and was the message board cleaned a while ago? like 2 years?


Sun Aug 28, 2011 10:24 pm
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Post Re: double barrel/emitter gun
Had to double post because i found it
http://forums.datarealms.com/viewtopic.php?f=83&t=13283&hilit=d+barrel
and as stated in topic it is possible for lasers that are more then a enlargeable cone
9 pixels high is what is stated int eh topic


Sun Aug 28, 2011 10:43 pm
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