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 Attachables 
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Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
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Post Re: Attachables
Aaahhh, that's why crab bombs in fact are bombs!

Ok, guess that's why my vote goes for Lua on Attachables for the next build.


Wed Feb 16, 2011 9:20 am
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Post Re: Attachables
Welcome to the world of unnecessarily complex workarounds to make things work.


Wed Feb 16, 2011 11:25 am
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Data Realms Elite
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Post Re: Attachables
Really, now I understand why modders need more spaces to fit lua.


Wed Feb 16, 2011 7:10 pm
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Post Re: Attachables
The MOID cap is exactly why the crab bomb kills everything. If you look closely things across the map not even touched by the impact of the crab bomb just seem to implode.

MOID cap is quite depressing for us modders who like to do a lot with attachables. :(


Thu Feb 17, 2011 8:45 am
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Post Re: Attachables
MOID Ceiling is epic for player who just want to kill everything with crab bombs =D
Really, the only way I could beat the scene Overrun was in that way.

And how many attachables would you like to add to an actor if the MOID ceiling bugs you?


Thu Feb 17, 2011 8:48 am
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