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 Before I jump in and try to do something impossible... 
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Joined: Mon Apr 05, 2010 8:04 am
Posts: 149
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Post Before I jump in and try to do something impossible...
Would it be possible to make a dynamic tunneling worm thing, as seen in Effing Worms? I'd like to try to do this with some kind of dynamic chain script, like in the Hammer Ships mod, combined with a simple floating actor (that is possibly only affected by gravity above ground, I think that's possible) with some various AEmitters to make tunneling cleaner, if needed.


Thu Jan 20, 2011 9:52 pm
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Re: Before I jump in and try to do something impossible...
viewtopic.php?f=61&t=19312
This is pretty much what you want.


Thu Jan 20, 2011 9:59 pm
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