Code:
AddAmmo = AEmitter
InstanceName = EB-1 HE particle
LifeTime = 1000
Mass = 0.05
Sharpness = 0
HitsMOs = 1
GetsHitByMOs = 1
AirResistance = 0
GlobalAccScalar = 0
SpriteFile = ContentFile
FilePath = The Red Legion.rte/Devices/Sprites/EB-1 Round.bmp
FrameCount = 1
SpriteOffset = Vector
X = 0
Y = 0
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Wet Concrete
Resolution = 2
Depth = 1
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Stuff
Resolution = 4
Depth = 1
EntryWound = AEmitter
CopyOf = Dent Metal
ExitWound = AEmitter
CopyOf = Dent Metal
AngularVel = 0
ScreenEffect = ContentFile
FilePath = Base.rte/Effects/Glows/RedTiny.bmp
EffectStartStrength = 1
EffectStartTime = 0
EffectStopTime = 1000
EffectAlwaysShows = 1
AddEmission = Emission
EmittedParticle = MOPixel
CopyOf = EB-1 HE Glow Particle
ParticlesPerMinute = 10000
StartTimeMS = 0
StopTimeMS = 1000
BurstSize = 1
Spread = 10
MaxVelocity = 0
MinVelocity = 0
PushesEmitter = 0
EmissionEnabled = 1
EmissionsIgnoreThis = 0
GibSound = Sound
AddSample = ContentFile
Path = Base.rte/Sounds/Explode2.wav
GibImpulseLimit = 1
AddGib = Gib
GibParticle = MOPixel
CopyOf = EB-1 HE Glow Particle
Count = 60
MinVelocity = 10
MaxVelocity = 40
AddGib = Gib
GibParticle = AEmitter
CopyOf = EB-1 HE Explosion Glow Particle
Count = 1
MinVelocity = 0
MaxVelocity = 0
This thing absolutely refuses to collide with anything but the ground and MOPixels.
Can someone help me?