Tato64
Joined: Sun Jun 27, 2010 9:07 pm Posts: 25
|
In need of some help...
Long time reader, first time poster here...
Well, im posting because i am making my first big CC Mod (I have already modded small things a million time). So im asking if anyone could help me with this: -Brick wall modules (I dont care if they are modded common bunker modules) -How to create another item basing on an already existing one (For example, creating a 9mm, modifing the deagle, but the 9mm will appear as another item). -Changing a characters name or description, which are the .ini files that i have to modify so i dont get a "Cant find blah blah blah" message?
That's all folks, im waiting for your replies. PS: Sorry for my crappy english, and thanks for your help!
|
Awesomeness
Joined: Sat Jun 19, 2010 5:02 pm Posts: 331 Location: Mekkan
|
Re: In need of some help...
For the brick wall, you could resprite a bunker module. Just make the brick wall shape, the same size as whatever bunker module you want to resprite, chsnge the filepath for the sprite, and I think that's it. I've never done it before, though.
To rename an item, simply copy its ini file, rename everything to what you want, (example: For the magazine, change Magazine DE or whatever the Deagle's magaine name is to something like Magazine 9mm, and change all the references of that magazine to that name) and change PresetName from Deagle to 9mm, Description from The Deagle's description to what you want, SpriteFile's filepath to a 9mm sprite, and GoldValue to your new price. There's a bunch of other stuff to change, but that's the basics.
To change an actor's name, copy it, rename variables so the actor your copying doesn't use your actor's legs since they have the same name or something, and change the PresetName and Description to what you want.
By the way, welcome to the modding community! If you have any questions, feel free to ask!
|