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			| Cadwaller 
					Joined: Wed Jun 03, 2009 1:12 am
 Posts: 93
   |   sprites questionI've successfully made sprites many times before, but for some reason, sprites I make never load on my new mac.  I use the cortex command palette, save them as indexed images, and convert them to .bmp files, but the game always says the "failed to load datafile object message" when I try and load them.  As far as I know, this problem doesn't fall under any of the "typical spriting problem" categories, so I don't really know what to do.  I've never had trouble with indexed sprites before, so I don't really know whats wrong.  Any help or suggestions would be greatly appreciated. 
 
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			| Wed May 19, 2010 11:58 pm | 
					
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			| CCnewplayer 
					Joined: Wed Feb 24, 2010 11:00 pm
 Posts: 255
 Location: Unknow
   |   Re: sprites questionMake sure the "FilePath" it's correct and fix "FrameCount" EX:
 You have two sprites for one pistol: PistolA000 and PistolA001 , so the weapon have two framecounts and bla bla bla ...
 
 
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			| Thu May 20, 2010 12:11 am | 
					
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			| Cadwaller 
					Joined: Wed Jun 03, 2009 1:12 am
 Posts: 93
   |   Re: sprites questionI know the filepath is correct and I'm testing this on unanimated sprites. 
 
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			| Thu May 20, 2010 12:14 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: sprites questionCCnewplayer wrote: Make sure the "FilePath" it's correct and fix "FrameCount" EX:
 You have two sprites for one pistol: PistolA000 and PistolA001 , so the weapon have two framecounts and bla bla bla ...
he specifically says: "i have succesfully made sprites before, but for some reason, they do not work on my NEW MAC "
 
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			| Thu May 20, 2010 12:30 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: sprites questionWhat program?How is this mac different from your old? (Specifically OS, etc.)
 
 
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			| Thu May 20, 2010 7:34 am | 
					
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			| CCnewplayer 
					Joined: Wed Feb 24, 2010 11:00 pm
 Posts: 255
 Location: Unknow
   |   Re: sprites questionCadwaller wrote: I know the filepath is correct and I'm testing this on unanimated sprites.you use \ or / ?
 
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			| Thu May 20, 2010 6:18 pm | 
					
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			| Cadwaller 
					Joined: Wed Jun 03, 2009 1:12 am
 Posts: 93
   |   Re: sprites questionIts a mac version 10.6.3, I think my old one was 10.4.2.  I've used gimp on both of them and both .aco  and duh 102's gimp palette files.  
 CCNewPlayer: No, I use "/", I never use "\" for filepaths, or anything for that matter
 
 
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			| Thu May 20, 2010 6:55 pm | 
					
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			| CCnewplayer 
					Joined: Wed Feb 24, 2010 11:00 pm
 Posts: 255
 Location: Unknow
   |   Re: sprites questionCadwaller wrote: Its a mac version 10.6.3, I think my old one was 10.4.2.  I've used gimp on both of them and both .aco  and duh 102's gimp palette files.  
 CCNewPlayer: No, I use "/", I never use "\" for filepaths, or anything for that matter
For macs you must use \
 
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			| Thu May 20, 2010 7:55 pm | 
					
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			| Lizardheim DRL Developer 
					Joined: Fri May 15, 2009 10:29 am
 Posts: 4107
 Location: Russia
   |   Re: sprites questionNo. It's /. 
 
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			| Thu May 20, 2010 8:43 pm | 
					
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