Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
Re: Sprite Problem
You need to take that scriptpath line and put it in the definition of the drop pod, on the same tab level you put the name.
Thu Dec 31, 2009 9:30 pm
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
Re: Sprite Problem
Ahem, for one, Scriptpath does not go into the index it goes here:
Code:
AddActor = ACRocket CopyOf = Drop Crate PresetName = Straight Drop Crate ScriptPath = [script]
[otherwise known as under the PresetName]
EDIT: DAMN NINJA'D
Thu Dec 31, 2009 9:31 pm
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
Re: Sprite Problem
Doesn't have to be right after, just as long as it's on the same tab level and before you define anything else.
Thu Dec 31, 2009 9:33 pm
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
Re: Sprite Problem
Well its easier to find it there.
Thu Dec 31, 2009 10:25 pm
Freeflow
Joined: Sun Oct 25, 2009 10:16 pm Posts: 110 Location: Western U.S.
Re: Sprite Problem
Alrighty, Bad news then good news. I got the ScriptPath positioned correctly is the good news. Bad news is my drop crate still tilts to the left once landed. I have no doubt your lua works mr. Duh but possibly the problem is with something i over looked.
Fri Jan 01, 2010 2:45 am
Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
Re: Sprite Problem
Try this version. I didn't explicitly put the non-rotation in the original, but this version has it.
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