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			| Imperative 
					Joined: Sun Nov 08, 2009 2:33 pm
 Posts: 6
   |   Question about rotationCaveCricket48 recently showed us a stasis generator - a nonmovable ACrab that has a region below it that sets velocity of entering particles to 0. 
 I wanted to modify it to make it generate a 'field' in another direction. I can move the field, but I wanted to rotate the sprite as well. Is there anyway to rotate the sprite short of editing each and every bitmap?
 
 
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			| Mon Nov 09, 2009 3:28 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Question about rotationim pretty sure there is, however i wouldnt know how,Ask the following: Grif, CrazyMLC, Duh102, or whitty
 
 off topic: btw nice jump into cc forums, congrats u have more posts then some people before u alredy.
 
 
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			| Mon Nov 09, 2009 4:38 am | 
					
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			| TorrentHKU Loose Canon 
					Joined: Sun Mar 29, 2009 11:07 pm
 Posts: 2992
 Location: --------------->
   |   Re: Question about rotationNone that I know of, but I'm not really a modder so, yeah. Do what dragon said. 
 
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			| Mon Nov 09, 2009 4:57 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Question about rotationlol hyperkultura, i jst realized how messed up i sound, im a mod contest runner up and veteran modder, AND i dont know if this can happen XD.Anyways, i suggest if none of them answer you pm them, (little bot left corner of their post in any topic theirs a little button that says pm, click it. or click their profile then click pm)
 
 
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			| Mon Nov 09, 2009 5:16 am | 
					
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			| Hobbesy 
					Joined: Mon Feb 11, 2008 11:11 pm
 Posts: 711
 Location: East of Applachia, West of the Mississippi
   |   Re: Question about rotationdragonxp wrote: lol hyperkultura, i jst realized how messed up i sound, im a mod contest runner up and veteran modder, AND i dont know if this can happen XD.I'd say something insulting if I knew I wouldn't get warned. For the person asking the question: You probably need to change the offsets. There's a tutorial for it on the wiki.
 
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			| Mon Nov 09, 2009 5:21 am | 
					
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			| dragonxp 
					Joined: Wed Sep 09, 2009 3:16 am
 Posts: 3032
 Location: Somewhere in the universe
   |   Re: Question about rotationLambda wrote: dragonxp wrote: lol hyperkultura, i jst realized how messed up i sound, im a mod contest runner up and veteran modder, AND i dont know if this can happen XD.I'd say something insulting if I knew I wouldn't get warned.lol, sadly its true, but i dun care if you flame me, ill take it as [DONT EVER POST ANYTHING THAT DUMB AGIN]Just stop posting dumb things then please. - Seraph
 
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			| Mon Nov 09, 2009 5:26 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Question about rotationImperative wrote: CaveCricket48 recently showed us a stasis generator - a nonmovable ACrab that has a region below it that sets velocity of entering particles to 0. 
 I wanted to modify it to make it generate a 'field' in another direction. I can move the field, but I wanted to rotate the sprite as well. Is there anyway to rotate the sprite short of editing each and every bitmap?
for particle in MovableMan.Particles do if not particle.ClassName == "MOPixel" then particle.RotAngle = particle.RotAngle + (const, in radians); end end PS:Shhhh dear, it's only an advert.DRAGONXP STOP ♥♥♥♥ POSTING YOU USELESS ♥♥♥♥♥♥
 THIS IS NOT GAIA ONLINE
 WE DO NOT NEED "XDD I AM NOT SURE IDK LEMME GO TALK ABOUT DUMB ♥♥♥♥ ♥♥♥♥ FOR THREE POSTS IN A THREAD I HAVEN'T CONTRIBUTED ANYTHING TO"
 
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			| Mon Nov 09, 2009 7:51 am | 
					
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			| CrazyMLC 
					Joined: Fri Dec 22, 2006 4:20 am
 Posts: 4772
 Location: Good news everyone!
   |   Re: Question about rotationYou should do some easy bitmap editing to rotate the sprites of the stasis generator  90 degrees, then fix the sprite offsets, then you should be golden.Note: Easier said than done, it will be a little tedious.
 
 
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			| Mon Nov 09, 2009 9:04 am | 
					
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			| Imperative 
					Joined: Sun Nov 08, 2009 2:33 pm
 Posts: 6
   |   Re: Question about rotation  thanks!
 
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			| Mon Nov 09, 2009 9:47 am | 
					
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