Re: UFO Question: hatch / flypositions
Hatch attraction... Like the rate at which things are sucked into it? I'm not sure you can. I've never played with it though, so I can't be certain.
The diagonal movement thing can be fixed with a small Lua script.
Put the following code into a file and save it as "horizontal.lua" in your mod's directory, then in the dropship definition, add the line "ScriptPath = [yourmod.rte]/[path to where you put the .lua file]" tabbed to the same level as "PresetName".
Code:
function Update(self)
self.RotAngle = 0;
end