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 Dynamic Activities 
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Joined: Sun Apr 29, 2007 6:11 pm
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Post Dynamic Activities
Is there a possible way to make a program that allows you to incorporate mods into your activities on the fly?

Ex: I check and uncheck a bunch of different folders for inclusion into my activities using this program before I play CC.


Sat Jun 20, 2009 4:51 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Dynamic Activities
You could make a lua scene that automatically goes through all your .rtes and assigns actors weapons based on their .rtes.


Sat Jun 20, 2009 6:34 pm
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Joined: Sun Apr 29, 2007 6:11 pm
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Post Re: Dynamic Activities
Sounds like a good idea...but I can't code...


Mon Jun 22, 2009 2:30 am
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Joined: Mon Feb 02, 2009 9:18 pm
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Post Re: Dynamic Activities
Its a great idea, but bad thing its people just look by his own asses,
perhaps you need talk with a lua coder and ask about it...


Wed Jun 24, 2009 5:25 pm
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REAL AMERICAN HERO
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Post Re: Dynamic Activities
NaXx wrote:
Its a great idea, but bad thing its people just look by his own asses,
perhaps you need talk with a lua coder and ask about it...


What---I think you're saying that I'm talking out of my ass?

I really can't even tell.


Wed Jun 24, 2009 6:53 pm
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Post Re: Dynamic Activities
Grif wrote:
NaXx wrote:
Its a great idea, but bad thing its people just look by his own asses,
perhaps you need talk with a lua coder and ask about it...


What---I think you're saying that I'm talking out of my ass?

I really can't even tell.


I was talking in general, specially you have help in many projects,
and if exist something bad against you, I not who for shout complaints :wink:

[edit] = my english language skills need a several upgrade now...


Wed Jun 24, 2009 9:07 pm
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