Recently I was attempting some basic sprite modding on the Revolver cannon and ended up somehow getting the round to fire from outside and above the barrel, so in short my question is what defines where the rounds are fired from?
I had a suspicion it was in the sprite offset for the seperate shell image but wasn't getting many results.
Thanks and apologies in advance.
Mon Jun 22, 2009 2:50 am
AgentBaron
Joined: Mon May 18, 2009 11:48 pm Posts: 205 Location: The swamps of Stuporia!
Re: Potentially embarassing question
I believe there is a MuzzleOffset variable that you can play with to fix that.
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