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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Limiting Buy List?
Ah, right.
Could you have Lua trigger an applescript which would change the ini's content, or is that all set in stone once the game starts up?
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Sun May 31, 2009 6:57 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Limiting Buy List?
All .ini content is held in RAM; that's why CC is such a ram ladylike.
You could change it in Lua but as piipu said it'd take effect after you start the game.
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Sun May 31, 2009 7:04 pm |
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piipu
Joined: Mon Jun 30, 2008 9:13 pm Posts: 499 Location: Finland
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Re: Limiting Buy List?
And as far as I know you can't do it. If you do whatever.Buyable = 0 it sets the Buyable value of only that instance of that item. So you could still buy those items. This post is not very clear.
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Sun May 31, 2009 7:56 pm |
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