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 Crab Faction 
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Joined: Tue May 19, 2009 2:17 am
Posts: 26
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Post Crab Faction
Well after working for about 20 seconds, I have made a crab dropship.
Inspired from the armed crabs mod.

Image
Blue:Backround to show the yellow of the fire because it does not show on white.
NO I REFUSE TO USE THE PINK, WHITE IS EASIER TO EDIT AND ALLOWS MERGING OF DIFFERENT PIECES DRAWN.
Pink will be, however used in the final product because that is the way cc works, I know that. -.-

The green is a estimated pick up range, it should be smaller I think but oh well.

Next on the list is bunker modules or a rocket.
Maybe armored crabs.

Left side:
Top to bottom is the ship opening.

I think Il re-do the engines, but for now they work.

I have armored crabs done.

White bot crabs:
Well after crabs became a faction of their own, they were transformed by the dummys, whitebots, and coalition into soldiers. They all have respective armors and all. (I will get screenies of these in a minute.)


Last edited by Saint on Tue May 26, 2009 2:49 am, edited 1 time in total.



Mon May 25, 2009 11:51 pm
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Joined: Sun May 24, 2009 1:06 pm
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Location: GB
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Post Re: Crab dropship
Haha, love it.

You've got my download if you release it.


Tue May 26, 2009 12:14 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: Crab dropship
I don't think you can make a pickup area that caves inward.

Is this a crab faction?


Tue May 26, 2009 12:15 am
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Post Re: Crab dropship
Roy-G-Biv wrote:
I don't think you can make a pickup area that caves inward.

Is this a crab faction?


If I can figure out how to code actors and ♥♥♥♥.
If not I am able to ask someone to right?
As long as I give credit I would think it would work.
I think I should draw gibs now.


Tue May 26, 2009 12:21 am
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Joined: Tue May 19, 2009 2:17 am
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Post Re: Crab Faction
If someone would kindly step forward to code for me, I can do some but not a lot, and none of it is enough to produce a working actor.
Send me a PM and Il send over the rte.
Currently I need the dropship and crabs coded to be able to work/buy.

Sorry double post, thought forum had auto-merge.


Tue May 26, 2009 3:38 am
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