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molemian
Joined: Thu May 08, 2008 8:12 am Posts: 61 Location: sweden
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emitters to a gun?
is it possible to attach an emitter to a gun which gives it a slightly pushing effect without having to fire it?
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Sun Apr 19, 2009 8:24 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: emitters to a gun?
What do you mean by a slightly pushing effect?
And yes it is possible to add an emitter to a gun
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Sun Apr 19, 2009 8:30 pm |
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molemian
Joined: Thu May 08, 2008 8:12 am Posts: 61 Location: sweden
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Re: emitters to a gun?
so it is possible to give a gun an emitter that pushes the gun forward?
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Sun Apr 19, 2009 11:30 pm |
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mpsingleton
Joined: Sun Apr 19, 2009 10:42 pm Posts: 8
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Re: emitters to a gun?
molemian wrote: so it is possible to give a gun an emitter that pushes the gun forward? ...it sounds almost like you're trying to make a gun that shoots guns that shoot bullets.
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Mon Apr 20, 2009 12:11 am |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: emitters to a gun?
Ya.......please explain it better......what do you mean by "push foward"?
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Mon Apr 20, 2009 12:25 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: emitters to a gun?
REVERSE RECOIL
How hard is this, really, kids?
Yes, it's quite possible, OP. Add whatever emitter, emitting whatever particles, and make sure that PushesEmitter = 1 is on the emitted particles.
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Mon Apr 20, 2009 1:19 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: emitters to a gun?
To add to what Grif was saying: You'll want an emitter that emits invisible, low-lifetime, low-sharp, medium mass particles at a very fast rate in front of the barrel. It will create a short range air cannon of sorts that should knock over or at least move most actors. Mess around with the mass of the particles until you feel it is powerful enough.
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Mon Apr 20, 2009 1:30 am |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: emitters to a gun?
o........ wow im dumb.
ya what they said. Make sure the particles arent too high in mass or theyll rip guys apart. And make the sharpness 0
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Mon Apr 20, 2009 1:39 am |
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molemian
Joined: Thu May 08, 2008 8:12 am Posts: 61 Location: sweden
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Re: emitters to a gun?
well, i am working on my first real mod and i thought it would be fun to have some sort of aircraft in it..... so i have made many different concepts of how it would be made possible and the idea that i thought was best was: take a zero-grav-gun with an emitter that pushes it forward and then an zero-grav-actor to hold that gun and there you have an air-plane..... so now i am trying to figure out how it would have to be scripted.....
so any help would be apreciated.
and as written in my signature..... Soon to attack a city near you: "SPWC"..... it is almost done.....
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Mon Apr 20, 2009 10:34 am |
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