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 Nooby question about wounds 
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Joined: Sun Aug 31, 2008 5:22 pm
Posts: 156
Location: Finland
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Post Nooby question about wounds
So I'm making hyper bloody wound containing actor (for my own use). It like shoots blood when it's hit.

The problem is why the limbs/head gibs when it have bleeded sometime ? The wound damages are 0 and gib wound/impulse limits are 9999999.

And yea I'm using soldier template.


Mon Dec 22, 2008 9:12 pm
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Joined: Tue Oct 14, 2008 11:07 pm
Posts: 112
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Post Re: Nooby question about wounds
Wait, what? Your problem is unclear. Are you saying that your actor bleeds so hard that the force gibs him?

If that seems to be the problem, you could always put PushesEmitter = 0 in the emission code. Otherwise, I can't help you.

Seriously? That much force? I know I never got the fascination with gore, but really now.


Mon Dec 22, 2008 9:32 pm
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Joined: Sun Aug 31, 2008 5:22 pm
Posts: 156
Location: Finland
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Post Re: Nooby question about wounds
No, there is no push in the wound. There just comes like hell of a lot blood whith high velocity out from the wound. It doesn't push the actor anywhere and health stays 100/100 but it just gibs the limbs.

And I have no clue why :???:


Mon Dec 22, 2008 10:18 pm
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