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 The fudge is wrong? 
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Joined: Mon Jun 09, 2008 2:07 pm
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Location: Flying Fortress drifting in space
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Post The fudge is wrong?
Hi everyone. I have this weapon i made, which is supposed to be a part of a pack.
When the game loads, I get utter weirdness. It recognizes the ini file, but doesn't load it (stops abruptly at line 1). Nor anything in the pack index, that's after it. There are no error messages, and the game loads everything else (other mods).
Any ideas?

I've reposted the rar, with my index.ini
The problem is somewhere in pmg.ini I think.
pmg.ini and MG.ini are one and the same, the only difference being, that MG is made with copy-pastes and tweaks, whereas pmg was typed in manually by me (because i've encountered weird invisible ini-inconsistency problems in the past -B20-: CC wouldn't handle some patchwork inis for some reason).


Last edited by Nathrak on Fri Dec 19, 2008 11:55 am, edited 2 times in total.



Wed Dec 17, 2008 8:45 pm
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Joined: Wed Feb 14, 2007 9:34 pm
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Location: America
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Post Re: The fudge is wrong?
You have no index.ini, you need one to define the mod and it's parts for the game.


Wed Dec 17, 2008 8:57 pm
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Post Re: The fudge is wrong?
The index is outside the weapon directory. I didn't send it because it's like any other index.
EDIT: uploaded it anyway


Last edited by Nathrak on Thu Dec 18, 2008 4:23 pm, edited 1 time in total.



Wed Dec 17, 2008 9:00 pm
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Post Re: The fudge is wrong?
-Never mind-


Wed Dec 17, 2008 9:01 pm
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Joined: Thu Dec 11, 2008 11:53 pm
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Location: In the pickle jar in your fridge
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Post Re: The fudge is wrong?
here you go

Attachment:
Khar.rte.rar


Thu Dec 18, 2008 1:18 am
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Joined: Mon Jun 09, 2008 2:07 pm
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Post Re: The fudge is wrong?
I made an edit. Also, tried to use the gun as a separate mod, but that didn't work either.


Fri Dec 19, 2008 11:57 am
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Joined: Fri Dec 28, 2007 4:19 am
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Post Re: The fudge is wrong?
Hrmmm... If you mean the index.ini loads, but the actual stuff doesn't load because its skipped... It probably means there is an error somewhere in the code that "works" but makes the compiler ignore it and the rest of the code.


Fri Dec 19, 2008 3:57 pm
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Post Re: The fudge is wrong?
The problem has been resolved...
The first part of the ini, which defines the damaging particle had one too many tab spaces per line. Don't laugh :)
Now I'm fixing the typos XD


THIS TOPIC NEEDS TO BE CLOSED


Fri Dec 19, 2008 4:40 pm
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