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 Question with datamodules 
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Joined: Sun May 18, 2008 5:47 am
Posts: 265
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Post Question with datamodules
So, I wanted to modify my activities to spawn Diemos in KMF drop pods, So instead of having CC load Kloveska.rte, I renamed it to Kloveska and called for the index.ini in Diemos' index. However, It doesnt seem to work. Is it possible to load a mod within a mod?


Wed Nov 05, 2008 5:24 am
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: Question with datamodules
Follow grif's guide.
http://www.datarealms.com/wiki/index.php/Activities.ini

Apparently mods should have everything but DataModule commented out, keep .rte in their name, and the base.rte index should load their content instead, and then base.rte should load the activities.

I don't think mods can reference each other, and I don't think anything missing .rte can be loaded at all.


Wed Nov 05, 2008 5:52 am
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Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
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Post Re: Question with datamodules
Azukki wrote:
I don't think mods can reference each other, and I don't think anything missing .rte can be loaded at all.


Unless of course the folder is IN an .rte


Wed Nov 05, 2008 6:00 am
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Joined: Sat Nov 03, 2007 9:44 pm
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Location: Flint Hills
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Post Re: Question with datamodules
Exalion wrote:
Azukki wrote:
I don't think mods can reference each other, and I don't think anything missing .rte can be loaded at all.


Unless of course the folder is IN an .rte

I meant whole mods, not folders.


Wed Nov 05, 2008 6:52 am
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Joined: Fri Mar 02, 2007 6:59 am
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Location: NSW, Australia
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Post Re: Question with datamodules
Yeah I know, was just clarifying :wink:


Wed Nov 05, 2008 7:03 am
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