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Question with datamodules
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smithno13
Joined: Sun May 18, 2008 5:47 am Posts: 265
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Question with datamodules
So, I wanted to modify my activities to spawn Diemos in KMF drop pods, So instead of having CC load Kloveska.rte, I renamed it to Kloveska and called for the index.ini in Diemos' index. However, It doesnt seem to work. Is it possible to load a mod within a mod?
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Wed Nov 05, 2008 5:24 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: Question with datamodules
Follow grif's guide. http://www.datarealms.com/wiki/index.php/Activities.iniApparently mods should have everything but DataModule commented out, keep .rte in their name, and the base.rte index should load their content instead, and then base.rte should load the activities. I don't think mods can reference each other, and I don't think anything missing .rte can be loaded at all.
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Wed Nov 05, 2008 5:52 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Question with datamodules
Azukki wrote: I don't think mods can reference each other, and I don't think anything missing .rte can be loaded at all. Unless of course the folder is IN an .rte
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Wed Nov 05, 2008 6:00 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: Question with datamodules
Exalion wrote: Azukki wrote: I don't think mods can reference each other, and I don't think anything missing .rte can be loaded at all. Unless of course the folder is IN an .rte I meant whole mods, not folders.
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Wed Nov 05, 2008 6:52 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Question with datamodules
Yeah I know, was just clarifying
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Wed Nov 05, 2008 7:03 am |
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