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 S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<< 
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Post S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Elpolodiablo wrote:
S.T.A.L.K.E.R TOTAL CONVERSION

Almost finished moving it to build 14

Info:

This is based on the game of the same name.
I will be releasing a new beta in a week or so.

>>> DOWNLOAD v0.02 <<<

This is a build 14 mod. You need winrar to open it.

Change log:
-Added the bandits
-Now build 14
-New SMG sprite


Old versions

>>> DOWNLOAD v0.01 <<<

History:

April 12, 2006, 02:33 p.m.

Chernobyl zone was lit by an intolerably bright light. The clouds were evaporating in the silver bright sky with a thunder and earthquake to follow. People fell on the ground facedown closing their bleeding eyes and ears. The glow spread over an immense territory which was subsequently called the Zone. People ran away saving their lives.

It looked like a radioactive explosion at the nuclear plant occurred. The army sealed off the Zone... The explosion epicenter was a kilometre away from the nuclear plant. Obviously, some tests had been held there and they caused the disaster.

Presumably, the entire personnel died within seconds, but still there was a probability of survivals among the staff. It appeared impossible to arrange a rescue operation, as the Zone was characterized by strange energy disturbances posing mortal danger to the explorers. Attempts to use robots were unavailing. Several months after the accident the crisis situation peaked when the Zone abruptly grew five kilometres bigger.

People from nearby towns and villages were urgently evacuated, and the peril of a difficult-to-imagine scope loomed over the world.
Year 2008

The Zone exploded, radioactive clouds covered vast territories. A dreadful amount of people, animals and forests perished. Thirty kilometres of the area got cordoned off by the army, scientists failed to explain what had happened.

The Zone grew, various death-bearing anomalies were spotted inside. Some invisible force tore living beings apart, inflicted awful blood-sputtering wounds. Expeditions faced mutant animals, unlikely to have appeared in the Zone through natural course of evolution. The catastrophe, mutants, anomalies, contamination? Everything appeared to be a consequence of some eerie phenomenon?
Year 2010

First expeditions can enter the Zone several kilometers deep without mortal danger. Amateur researchers, marauders and poachers, called stalkers, show up. They move around the Zone searching for various anomalous formations, i.e. artifacts, they would sell to various organizations.

Completed:

-Actors:

Lone Stalker:
They will be the main troops that the A.I and the player use.
Image Image

Rookies:
They are the cannon fodder. The A.I uses them with double barrel shotys
Image

Military Stalker:
They have more armor then normal stalker.
Image


Bandits:
Same as rookie but black
Image


Seva:
Stalkers with advanced armor.
Image

-Misc:

Loading screen:
I think it looks cool
Image

Main menu:
Now with authentic sounds
Image


Buy screen:
It is from same pic as the main menu
Image


Last edited by Elpolodiablo on Thu Jul 19, 2007 9:45 am, edited 1 time in total.



Thu Jul 19, 2007 9:42 am
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Joined: Sun Mar 18, 2007 5:35 am
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Location: Largo, Florida
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Awesome. When will it be ready for download?


Thu Jul 19, 2007 9:45 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Did you not see the big DL button?

You can Dl v0.02 now.


Thu Jul 19, 2007 9:50 am
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Location: Largo, Florida
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Elpolodiablo wrote:
Did you not see the big DL button?

You can Dl v0.02 now.

Sorry..I normally skip the giant text as it's usually pointless to read. So what's different about this? Any .exe editing?


Thu Jul 19, 2007 9:51 am
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Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
A bit just to change the actors.
Im working on changing the intro.


Thu Jul 19, 2007 9:56 am
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Joined: Sun Mar 18, 2007 5:35 am
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Location: Largo, Florida
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Elpolodiablo wrote:
A bit just to change the actors.
Im working on changing the intro.

I'll wait until there's a more dramatic change then I'll download it. Sorry.


Thu Jul 19, 2007 9:57 am
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Joined: Mon Aug 18, 2008 5:29 pm
Posts: 607
Location: Ukraine,Odessa in the ASC bunker-base
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Somebody PLEASE convert this mod for build 20 .PLEASE !!! PLEASE !!! I WILL KISS YOUR LEGS FOR IT !!! PLEASE !!! SOMEBODY !!!


Tue Sep 02, 2008 5:23 pm
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Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Wow, that's epic.


Tue Sep 02, 2008 7:32 pm
happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
grenade wrote:
I WILL KISS YOUR LEGS FOR IT !!!

You just erased whatever hope of having me convert it for you.
Now, if you want to kiss your own legs, try using this magical thingy here.


Tue Sep 02, 2008 8:35 pm
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Joined: Tue Dec 12, 2006 1:09 am
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Location: Plymouth, NC
Post Re: S.T.A.L.K.E.R. Total Conversion >>>KAOS CORP<<<
Why necro this? WHYYYYYYYY?


Tue Sep 02, 2008 8:40 pm
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