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 Disabling actors 
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Joined: Sun May 18, 2008 5:47 am
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Post Disabling actors
How do you disable an actor, So it doesnt do anything?


Mon Aug 18, 2008 5:41 am
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: Disabling actors
smithno13 wrote:
How do you disable an actor, So it doesnt do anything?

Read Grif's posts in page two, post one, in your scene.


Mon Aug 18, 2008 6:21 am
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Re: Disabling actors
What do you mean by "not do anything?"
You need to be a little more specific. Do you mean:

1. Not move
2. Become all limp
or
3. Not shoot anything?

And yeah, Foa beat me to it.


Mon Aug 18, 2008 6:24 am
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DRL Developer
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Post Re: Disabling actors
If you want it to start off limp, you can make the actor's Status be... 3, I think. Status does weird stuff, not sure if it works anymore. But if you set it to 3 it used to make them start off as part of the terrain.


Thu Aug 21, 2008 6:19 am
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REAL AMERICAN HERO
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Post Re: Disabling actors
Status doesn't work in the last one or two builds. Data uses AIMode now.


Fri Aug 22, 2008 12:51 am
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Joined: Thu Jan 18, 2007 5:16 am
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Location: Back at DRL for a while?
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Post Re: Disabling actors
Step 1: Press ~/` (next to the 1 key on your keyboard)
Step 2: Copypasta this:
Ophanim wrote:
for actor in MovableMan.Actors do actor.Vel = Vector(0, 500) end

into the console.
Step 3: Hit enter.
Step 4: ???
Step 5: Profit!

*rimshot*

I'm horrible.


Sun Aug 24, 2008 4:53 am
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Joined: Sun Nov 11, 2007 1:49 pm
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Post Re: Disabling actors
That's not disabling, that's killing every actor on your screen. :P


Sun Aug 24, 2008 9:46 am
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Joined: Thu Aug 16, 2007 10:09 am
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Post Re: Disabling actors
war_man333 wrote:
That's not disabling, that's killing every actor on your screen. :P

Well actually, it's moving every actor or your screen faster than the speed of sound (which is 340 by the way) into the ground.


Sun Aug 24, 2008 9:51 am
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Post Re: Disabling actors
robowurmz wrote:
war_man333 wrote:
That's not disabling, that's killing every actor on your screen. :P

Well actually, it's moving every actor or your screen faster than the speed of sound (which is 340 by the way) into the ground.


Exactly; Killing them.


Sun Aug 24, 2008 2:04 pm
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