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 Material pictures won't stay in pallete 
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Material pictures won't stay in pallete
Ok, here's my problem: When I'm using MSPaint and creating the material image, I use the specific RGB values for cement, which is

R: 165
G: 165
B: 165

However, once I start drawing, I check the RGB values and the stupid MSPaint changes them to something that is similar to the RGB values, but different. This results in a super sensitive material that I don't want. Please help.

The .rte with the non-working materials is included below.


Sun Aug 03, 2008 6:14 am
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Joined: Tue Apr 01, 2008 4:49 pm
Posts: 1972
Location: The Netherlands
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Post Re: Material pictures won't stay in pallete
Try changing an existing material picture, since normal pictures and material pictures have a different palette. :)

Edit:
Added two files to see the difference in palette (from Photoshop).
Attachment:
palette1.jpg
Attachment:
palette2.jpg


Sun Aug 03, 2008 2:20 pm
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Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
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Post Re: Material pictures won't stay in pallete
I think paint knows about palettes, which is why my CC sprites always have the CC palette.

In other words it's getting confused about the palettes and such.


Sun Aug 03, 2008 3:12 pm
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