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 Emitter Help needed! 
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Joined: Fri Jul 06, 2007 2:37 pm
Posts: 54
Location: Under your bed!
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Post Emitter Help needed!
Hey guys!
Right to the point.
Could someone tell me how to put an emitter on a thrown object?
I want a bottle to emit flames so It looks like an ignited rag fuse.
Help much appreciated :grin:


Sun May 11, 2008 1:40 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: Emitter Help needed!
Making a Molotov, I take it.

Make your emitter.

Make your TDExplosive.

On the TDExplosive, add this:

AddEmitter = AEmitter
CopyOf = <your emitter's name>
ParentOffset = Vector
X = <whatever>
Y = <whatever>


Sun May 11, 2008 8:36 pm
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