Download the DarKlone pack and look at the Heavy's .INIs to see first hand.
Edit: Just noticed the Kloveska army pack is out.
Even better, download that, and look at the Oppresor's .INI's.
Edit 2:
How about this...
Code:
AddEffect = Attachable
InstanceName =
Mass = 0.1
Sharpness = 1
HitsMOs = 0
GetsHitByMOs = 1
SpriteFile = ContentFile
FilePath = nt
FrameCount = 1
SpriteOffset = Vector
X = nt
Y = nt
AngularVel = 6
EntryWound = AEmitter
CopyOf = Dent Metal Light
ExitWound = AEmitter
CopyOf = Dent Metal Light
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Stuff
Resolution = 4
Depth = 0
DeepCheck = 0
JointStrength = 100
JointStiffness = 0.1
BreakWound = AEmitter
CopyOf = Dent Metal Light
JointOffset = Vector
X =
Y = nt
DrawAfterParent = 1
GibImpulseLimit = 1500
GibWoundLimit = 25
// GibSound = Sound
// CopyOf = Bone Crack
// AddGib = Gib
// GibParticle = MOPixel
// CopyOf = Gib Military Micro A
// Offset = Vector
// X = nt
// Y = nt
Try using that, replacing the 'nts' with what you need.