Get this goddamn code to work right.
Code:
DataModule
AddDevice = HDFirearm
CopyOf = AK-47
InstanceName = AK-47G
Magazine = Magazine
CopyOf = Magazine AK-47
TracerRound = Round
CopyOf = Round Cannon
Particle = TDExplosive
CopyOf = Frag Shell
SpriteFile = ContentFile
FilePath = Base.rte/Devices/Explosives/FragGrenade.bmp
TriggerDelay = 3000
FireVelocity = 40
RTTRatio = 9
This code WILL load, jsut put it in it's own Index.ini in it's own .rte.
This code does NOT function, I wanted it to override the TracerRound.