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 Bob-omb Actor 
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Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
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Post Re: Bob-omb Actor
Patches wrote:
hmm... when I try to give it a lifetime, it just dies... it doesn't explode like when it gets shot...

Also, is there any way I could have it turn red right before exploding?


Heh, LifeTime wont work if you need something to explode, it just makes stuff vanish when the timer runs out. What you need is a little more complex: A breakwound emitter trick.

Although I dont see the point of him having an instant timer if he's an actor that you'd like to run around with and control it yourself. I'd suggest using a self killing weapon that would make the bob-omb explode only when needed, and keep the explosion small and terrain friendly.

We could make the bob-omb even disarmable with having the gun as bob-omb fuse that gibs into a few pesky particles leaving the bob-omb helpless and making his payload obsolete and creating a lousy explosion if shot at. So in other words, the bob-omb will need his gun to make him explode at full power.


Thu Nov 29, 2007 4:46 pm
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Joined: Sun Nov 11, 2007 5:08 pm
Posts: 11
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Post Re: Bob-omb Actor
What if you made two versions, one that could fly and the other that used the jetpack as a detonator. It's always nice to have variety.

Also, [on the topic of making the bob-omb change to red before exploding], wouldn't it be possible to first have the bob-omb gib into an animated sprite that shows it getting steadily redder, and after a set amount of time it explodes? But then again I'm not that experienced with modding and wouldn't know, but it's an idea.


Thu Nov 29, 2007 11:42 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: Bob-omb Actor
Normandy wrote:
What if you made two versions, one that could fly and the other that used the jetpack as a detonator. It's always nice to have variety.

Also, [on the topic of making the bob-omb change to red before exploding], wouldn't it be possible to first have the bob-omb gib into an animated sprite that shows it getting steadily redder, and after a set amount of time it explodes? But then again I'm not that experienced with modding and wouldn't know, but it's an idea.


Except that all it's doing is gibbing into a totally useless block of animated pixels that will probably instantly terrain themselves, and anyways won't be able to gib after a time limit.


Fri Nov 30, 2007 1:07 am
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