This whole block of code shows where to go to adjust limb positions on the main body (my edits to head and arms shown).
Code:
Head = Attachable
CopyOf = Master Chief Head
ParentOffset = Vector
X = -1
Y = -8//-9
Jetpack = AEmitter
CopyOf = Master Chief Jetpack
ParentOffset = Vector
X = -6
Y = 2
JumpTime = 4 // Secs
FGArm = Arm
CopyOf = Master Chief FG Arm
ParentOffset = Vector
X = -4
Y = -5//-6
BGArm = Arm
CopyOf = Master Chief BG Arm
ParentOffset = Vector
X = 2
Y = -6//-7
FGLeg = Leg
CopyOf = Master Chief Leg
ParentOffset = Vector
X = -1
Y = 1
BGLeg = Leg
CopyOf = Master Chief Leg
ParentOffset = Vector
X = 2
Y = 1
X and Y set the position. Higher number for X = to the left, higher number for Y = further down (flipped Y axis).
This is how you edit health, self-explanatory (edit shown).
Just in case you don't know, the // designates a comment, which the code ignores. Health uses the 125 and ignores the 100.
Attached file is edited code, along with picture of new placement.
FURTHERMORE, if someone comes with a question, don't just go LOL USE SEARCH NOOB. Tell them what they need to fix, and then tell them to use search next time.
The Mushroom Man, you did it wrong.
Classified, you did it right (though you could've said the variable was "Health" but I'm just nitpicking with that).