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 **Teaser** Mushroom`s EXOTIC GUNS 
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Joined: Thu Jun 21, 2007 8:37 pm
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Location: Hangar 18, somewhere in finland
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Post **Teaser** Mushroom`s EXOTIC GUNS
Yeah this is my next mod pack, what is full of some old/exotic guns


----------------------------------------------------------------
1. Madsen m/50

2. Jati-matic

3. Ingram M6

4. Sten

5. Uzi (already maded, will add in same pack lol"

6. Tikkakoski M/44

7. Skorpion vz.61

AND I will bring some other stuff too, like more guns etc..
----------------------------------------------------------------

Yeah i uploaded few guns, but i messed colours badly, i will upload some more, but later. :)


Attachments:
File comment: Up to down
Sten
Ingram M6
Madsen M/50

Some great stuff.bmp [3.03 KiB]
Downloaded 662 times


Last edited by Mushroom head on Tue Nov 13, 2007 8:04 pm, edited 3 times in total.

Mon Nov 05, 2007 11:02 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Lol, so if this will be a old/exotic gun pack, make a firework launcher (make the bullet gibs into lots of minibombs of colorfull non-sharp explosions) or melle things


Mon Nov 05, 2007 11:08 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Lol no fireworks, but some swords would be ok. I might make Estoc


Mon Nov 05, 2007 11:11 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
All swords are just diggers with different sprites.

I don't like melee.

Stick to kickass guns.


Mon Nov 05, 2007 11:13 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
NOT all swords are diggers ... but most released are. I made a sweet swinging-baseball bat, never released. It's satisfiying getting close to knock the head of a clone 20 feet in the air!

Anyway, on topic, that first sprite looks attractive. This might turn into a good mod, just don't rush it! Offer some beta's for the critics.


Mon Nov 05, 2007 11:32 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Oh, so you made it emit low sharpness, high velocity particles?

Nice.

Why didn't you release it?


Mon Nov 05, 2007 11:37 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Or you could make the baseball bat weapon fire 0 sharpness but very high mass (5-15kg) bursts at a steady rate using the no-recoil system. (use the shells as actual rounds.)


Tue Nov 06, 2007 12:53 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
If somebody would help, be my guest... Anyway, i upload 3 new guns soon ;)


Tue Nov 06, 2007 2:42 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Here you go...


Attachments:
File comment: Pistol is Para Ordnance P14-45
and Rifle is something by sako, but the pistol looks really bad ;(

nimetön.bmp [5.98 KiB]
Downloaded 481 times
Tue Nov 06, 2007 3:22 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
The Madsen isn't really exotic... Its more "ordinary" actually


Tue Nov 06, 2007 5:56 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Topic title sounded sexy.

Those sprites need more shading, flat colors = ugly.


Wed Nov 07, 2007 12:17 am
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
COM(B)AT wrote:
Topic title sounded sexy.

Those sprites need more shading, flat colors = ugly.

I think those have enough shading, but i will add some more in future...


Wed Nov 07, 2007 6:09 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
eternjc wrote:
NOT all swords are diggers ... but most released are. I made a sweet swinging-baseball bat, never released. It's satisfiying getting close to knock the head of a clone 20 feet in the air!

Anyway, on topic, that first sprite looks attractive. This might turn into a good mod, just don't rush it! Offer some beta's for the critics.

Yeah i will need some beta-testers, but not yet...


Wed Nov 07, 2007 6:12 pm
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Post Re: **Teaser** Mushroom`s EXOTIC GUNS
Yeah i have 1 another sprite too, its about 1month old so i might work it up....


Attachments:
M16.bmp [1.37 KiB]
Downloaded 221 times
Sun Nov 11, 2007 12:19 am
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