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Forteen
Joined: Thu Aug 16, 2007 10:45 pm Posts: 20
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Should I make it? An uberweapon
Hey, i was messing around with the railgun mod, and I really, really, ubergraded it. And, i heard someone say that they wanted a gun that would "Instantly shoop a 24 pixel line through the map" Well, not through the map, but pretty close. Attachment: TestDump002.gif See. It accelerates the terrain so fast that it goes along with it, cutting into the ground. So,want me to try and make it into a weapon which will kill the actor and any targets instantly? Basically a suicide weapon. Or no. I have never officially modded, but I have been testing things and I think I know what everything is.
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Fri Oct 19, 2007 4:06 am |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Should I make it? An uberweapon
Hm...
Well, it seems pretty powerful, and it kills the user...
Some people might not agree, but I think you should.
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Fri Oct 19, 2007 8:31 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Should I make it? An uberweapon
I smell lag. Remind of me playing around with my instagib rifle back then.
Scanlines ftw.
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Fri Oct 19, 2007 10:18 am |
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surplus2475
Joined: Thu Oct 18, 2007 4:45 am Posts: 58
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Re: Should I make it? An uberweapon
Post it somewhere so we can check it out.
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Fri Oct 19, 2007 2:48 pm |
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Levelx
Joined: Tue Jul 31, 2007 11:25 pm Posts: 81
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Re: Should I make it? An uberweapon
I'd be more impressed if it were a balanced weapon
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Fri Oct 19, 2007 3:35 pm |
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surplus2475
Joined: Thu Oct 18, 2007 4:45 am Posts: 58
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Re: Should I make it? An uberweapon
You have to be more specific than that. Balanced in what way? How do you think it should be balanced?
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Fri Oct 19, 2007 3:47 pm |
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El Moppo
Joined: Fri May 11, 2007 10:16 pm Posts: 14 Location: Washington, England
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Re: Should I make it? An uberweapon
That gun. Made me. I came.
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Fri Oct 19, 2007 5:18 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Should I make it? An uberweapon
I was the one who made that post about "shooping a 24-pixel line through the terrain".
Unfortunately MOPixels are not the way to do it. I'd suggest Muzzleflash for much more dramatic results.
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Fri Oct 19, 2007 11:53 pm |
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Forteen
Joined: Thu Aug 16, 2007 10:45 pm Posts: 20
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Re: Should I make it? An uberweapon
Forteen wrote: will kill the actor and any targets instantly? Actually, for some reason, It terrain rapes, but just sort of goes straight through actors. it just hurts them by 25-40 hp, goes straight through, and is blocked by a regular riot shield. How do I fix this? Make it into a flak cannon shell sprite, increase bullet count, or increase mass? Btw, if you want, you can do it, heres the code. Code: //solid slug option
AddAmmo = Round InstanceName = Round Rail Solid ParticleCount = 5 Particle = MOPixel InstanceName = Particle Rail Solid Mass = 0.12 RestThreshold = 0 LifeTime = 300 Sharpness = 150 HitsMOs = 1 GetsHitByMOs = 1 Color = Color R = 255 G = 255 B = 255 Atom = Atom Material = Material CopyOf = Electronics TrailColor = Color R = 200 G = 200 B = 255 TrailLength = 600 ScreenEffect = ContentFile FilePath = Base.rte/Effects/Glows/BlueBig.bmp EffectStartStrength = 1.0 EffectStartTime = 3 Shell = MOSParticle CopyOf = Railgun Battery FireVelocity = 2500000 ShellVelocity = 20000 Separation = 0 I put the top line in there to help you locate the part.
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Sat Oct 20, 2007 4:22 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Should I make it? An uberweapon
"FireVelocity = 2500000"
Well there's your problem.
Above around 1000, the firevelocity makes so little difference no one even notices, and above 175-200, it'll have problems hitting actors; it just goes through them so fast that it barely has time to activate emitters, let alone do any physics based kinetic energy damage.
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Sat Oct 20, 2007 4:27 am |
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Electroclan
Joined: Sat Jun 30, 2007 4:39 am Posts: 521
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Re: Should I make it? An uberweapon
Adding to Grif's advice; lower the FireVelocity as mentioned and, instead, increase this: High sharpness will tear through just about everything.
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Sat Oct 20, 2007 5:14 am |
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Forteen
Joined: Thu Aug 16, 2007 10:45 pm Posts: 20
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Re: Should I make it? An uberweapon
if it doesnt have enough velocity, it wont terrain rape. if it just has sharpness, it will be just like the mod where you requested a 24 pixel hole. It will just be a tiny 1 pixel hole to the bottom of the map. I think I might have found out what to do though. Make it just like a flak cannon with 250000 velocity. the sprite should prevent the bullet from passing through, and bowl it over. Or make it blow up into millions of tiny pieces, whatever.
Edit: Sorry, just realized I made a block of solid text. Fixed.
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Sat Oct 20, 2007 6:00 am |
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Electroclan
Joined: Sat Jun 30, 2007 4:39 am Posts: 521
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Re: Should I make it? An uberweapon
Forteen wrote: if it doesnt have enough velocity, it wont terrain rape. if it just has sharpness, it will be just like the mod where you requested a 24 pixel hole. It will just be a tiny 1 pixel hole to the bottom of the map. I think I might have found out what to do though. Make it just like a flak cannon with 250000 velocity. the sprite should prevent the bullet from passing through, and bowl it over. Or make it blow up into millions of tiny pieces, whatever.
Edit: Sorry, just realized I made a block of solid text. Fixed. If you want huge gaping holes, simply go super shotgun and have it fire many particles per shot at a slight spread. Combine this with an large muzzle flash and a good sound, and you'll have a decent uberweapon. You'll never need more than 300 FireVelocity. My old Tesla Cannon uses the same principle, firing 150 invisible particles to create a large gaping hole in whatever you shoot it at.
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Sat Oct 20, 2007 6:21 am |
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bbbzzz234
Joined: Mon Oct 01, 2007 1:33 am Posts: 374
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Re: Should I make it? An uberweapon
Electroclan wrote: If you want huge gaping holes, simply go super shotgun and have it fire many particles per shot at a slight spread. Combine this with an large muzzle flash and a good sound, and you'll have a decent uberweapon. You'll never need more than 300 FireVelocity. My old Tesla Cannon uses the same principle, firing 150 invisible particles to create a large gaping hole in whatever you shoot it at. Can I have that telsa cannon or is it for an earlier build? If it's for an earlier build, you should definately convert.
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Sat Oct 20, 2007 1:07 pm |
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