View unanswered posts | View active topics It is currently Thu Dec 26, 2024 6:24 pm



Reply to topic  [ 26 posts ]  Go to page Previous  1, 2
 The Mortar Module 

Which canon looks the coolest ?
Poll ended at Fri Aug 24, 2007 8:44 pm
#1 8%  8%  [ 5 ]
#2 27%  27%  [ 17 ]
#3 34%  34%  [ 21 ]
#4 6%  6%  [ 4 ]
#5 10%  10%  [ 6 ]
#6 5%  5%  [ 3 ]
#7 10%  10%  [ 6 ]
Total votes : 62

 The Mortar Module 
Author Message

Joined: Wed May 30, 2007 6:37 pm
Posts: 50
Location: capdenac (12) & Roubaix (59) - FRANCE
Reply with quote
Post Re: The Mortar Module
Well, as you guessed, I use photoshop.

I learned how to use it at school, so I usually manage to make anything I imagine with it. But the thing is, I think, that on tis forum, a lot of people use MS paint to make sprites, pixel by pixel. The advantage of photoshop is that I cas start from a texture, then work on it, add shadows, lights, ect... usually, I add the shadows by using the effects that are alereay in photoshop.

For the colors, when I dont start from a texture, I chose a color in the CC palette and then I do my work with it, adding relief with the different effects. The background of the bunker sprites are in blue tones, so I put my textures in dark blue tones before shadowing, ect...

adding a black contour is also recommended, for the cartoony style of the game.

and for new bunker modules ... I have an idea of adding some walls who would protect the entrances of my mortar module from bullets, maybe I'll make it tonight, if I'm not too tired. I'm editing the first post with pore information about the turret right now.


Mon Aug 27, 2007 10:38 am
Profile

Joined: Sat Dec 23, 2006 12:37 pm
Posts: 406
Reply with quote
Post Re: The Mortar Module
Would you like to make make some bunker modules for me?

I got some base things I whipped up.


Mon Aug 27, 2007 11:11 am
Profile

Joined: Wed May 30, 2007 6:37 pm
Posts: 50
Location: capdenac (12) & Roubaix (59) - FRANCE
Reply with quote
Post Re: The Mortar Module
Update !

So the Canon N°3 was democraticly elected as being the best of the 7 I drew, So It'll be the one I'll sprite !

I closed the poll.

I'll start working on it today or tomorrow, posting updates with the progress


Thu Aug 30, 2007 8:50 pm
Profile

Joined: Wed May 30, 2007 6:37 pm
Posts: 50
Location: capdenac (12) & Roubaix (59) - FRANCE
Reply with quote
Post Re: The Mortar Module
I've finished spriting the canon !

Image

Now the coding shall start :D . I also have to make some grenade and ejecting shells sprites.


Sun Sep 02, 2007 10:51 am
Profile
User avatar

Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
Reply with quote
Post Re: The Mortar Module
Ooo.. Shiny.


Sun Sep 02, 2007 10:58 am
Profile
User avatar

Joined: Thu Jul 19, 2007 11:31 am
Posts: 249
Location: Sweden, Hallstavik
Reply with quote
Post Re: The Mortar Module
One question... Is it in Cortex Command Palette colors :P?


Sun Sep 02, 2007 11:29 am
Profile WWW

Joined: Wed May 30, 2007 6:37 pm
Posts: 50
Location: capdenac (12) & Roubaix (59) - FRANCE
Reply with quote
Post Re: The Mortar Module
photoshop knows the CC palette 8) I'll try to see if the colours aren't bad, but I'd think it's okay.

...

actually, it works quite well:
Image


Sun Sep 02, 2007 12:27 pm
Profile
Banned
User avatar

Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
Reply with quote
Post Re: The Mortar Module
Looks a little bit like a toy. Muzzle brake looks a little bit too flat--as does the base.


Sun Sep 02, 2007 2:08 pm
Profile YIM
User avatar

Joined: Thu Aug 09, 2007 6:37 pm
Posts: 889
Location: Not Jewtown.
Reply with quote
Post Re: The Mortar Module
ProjektTHOR wrote:
Looks a little bit like a toy. Muzzle brake looks a little bit too flat--as does the base.

^ Is teh correct.

Make it more.....dark, and square, cause it looks like a cheap lead filled plastic chinese imitation of a cannon.


Sun Sep 02, 2007 3:40 pm
Profile WWW
Banned
User avatar

Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
Reply with quote
Post Re: The Mortar Module
Aiming this is going to be problematic.


Sun Sep 02, 2007 3:42 pm
Profile YIM
User avatar

Joined: Sat Jan 06, 2007 3:58 am
Posts: 346
Location: Germany
Reply with quote
Post Re: The Mortar Module
I'm working on a mortar type weapon right now, would you like to use it in this gun? I would release it on my own, and another version can come with this. Basically it is a plasma mortar with very nice effects.


Sun Sep 02, 2007 4:18 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 26 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.102s | 15 Queries | GZIP : Off ]