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Party Pancakes
Joined: Thu Oct 12, 2006 12:32 pm Posts: 89
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Zombie Infection?
Hi everybody, I was just wondering if it was possible to create a gun or something that could basicly change the team of the person it hit's from red to green (or vice-versa)? I know you probably can't do it but wouldn't it be cool to be able to make a zombie survival kind of town out of the base making thing that we have?
THIS IS NOT A REQUEST!
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Mon Aug 27, 2007 9:24 pm |
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poudidi
Joined: Tue Aug 07, 2007 3:23 pm Posts: 36 Location: IN YOUR...What ?
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Re: Zombie Infection?
I'm not a modder at all... But it looks unmakable.
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Mon Aug 27, 2007 9:35 pm |
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Pyrorex
Joined: Sun Jun 24, 2007 6:13 am Posts: 505
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Re: Zombie Infection?
No, sorry, you can't. It won't be coded in either, as it'd be useless.
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Mon Aug 27, 2007 10:56 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Zombie Infection?
No.
Guns shoot and kill, nothing more, nothing less.
Though some can do ridiculous things.
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Mon Aug 27, 2007 11:00 pm |
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Sir Anonymous
Joined: Sun Jan 14, 2007 9:57 pm Posts: 47 Location: Bugger if I know.
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Re: Zombie Infection?
I assume you intend on making zombies...
I suppose that, in theory, you could make a clone gib out a zombie on death, but the zombie would just stand there.
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Tue Aug 28, 2007 5:58 am |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Zombie Infection?
Yeah. I thought about that, but, like you said, they wouldn't do anything.
Maybe in B18.
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Tue Aug 28, 2007 10:33 am |
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Party Pancakes
Joined: Thu Oct 12, 2006 12:32 pm Posts: 89
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Re: Zombie Infection?
Ok, well it's just that I've been getting this glitch where I take controll of an enemy. So I thought it would be possible to utilize that glitch into something fun.
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Tue Aug 28, 2007 2:16 pm |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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Re: Zombie Infection?
Yeh I get that as well. Its when you have no men or anything left and suddenly your in control of an enemy.
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Tue Aug 28, 2007 4:01 pm |
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RAN_DOM
Joined: Thu Apr 19, 2007 9:07 pm Posts: 36 Location: Toronto
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Re: Zombie Infection?
I think I might get that to. I thought that the game was just ordering troops for me...
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Tue Aug 28, 2007 4:45 pm |
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Sir Anonymous
Joined: Sun Jan 14, 2007 9:57 pm Posts: 47 Location: Bugger if I know.
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Re: Zombie Infection?
I think I've got a bit of a workaround for the gibbed actors not doing anything.
If you mess with the standing still limb things by turning them into the walk paths, you'll get movement out of the gibbed actors.
The glitch is probably random, but I can't be sure.
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Tue Aug 28, 2007 4:58 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Zombie Infection?
Sir Anonymous wrote: I think I've got a bit of a workaround for the gibbed actors not doing anything.
If you mess with the standing still limb things by turning them into the walk paths, you'll get movement out of the gibbed actors.
The glitch is probably random, but I can't be sure. Yeah. That works but they can only move to the right, and they won't shoot. You can also replace the idle path with the jump path, it's more amusing
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Tue Aug 28, 2007 5:03 pm |
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blipflip
Joined: Fri Dec 22, 2006 12:47 pm Posts: 181 Location: I am the monkey. I can go ANYWHERE.
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Re: Zombie Infection?
That might be fine for zombies though...just walk until they hit something. Perhaps you could have the zombie...explode? With a really low gibimpulse , so hitting something would set it off? Not ideal I grant you, but it's an idea
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Tue Aug 28, 2007 5:28 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Zombie Infection?
^
That would be awesome. Exploding zombies, the best thing any game can ever have!
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Wed Aug 29, 2007 12:08 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Zombie Infection?
I made a gun like that, it was innacurate but awesome.
I think this is the principle that the "demon summoner" weapon from the demon pack works on too.
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Wed Aug 29, 2007 1:07 pm |
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