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 Zombie Infection? 
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Joined: Thu Oct 12, 2006 12:32 pm
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Post Zombie Infection?
Hi everybody, I was just wondering if it was possible to create a gun or something that could basicly change the team of the person it hit's from red to green (or vice-versa)? I know you probably can't do it but wouldn't it be cool to be able to make a zombie survival kind of town out of the base making thing that we have?

THIS IS NOT A REQUEST!


Mon Aug 27, 2007 9:24 pm
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Joined: Tue Aug 07, 2007 3:23 pm
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Post Re: Zombie Infection?
I'm not a modder at all...
But it looks unmakable.


Mon Aug 27, 2007 9:35 pm
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Post Re: Zombie Infection?
No, sorry, you can't. It won't be coded in either, as it'd be useless.


Mon Aug 27, 2007 10:56 pm
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Post Re: Zombie Infection?
No.

Guns shoot and kill, nothing more, nothing less.

Though some can do ridiculous things.


Mon Aug 27, 2007 11:00 pm
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Post Re: Zombie Infection?
I assume you intend on making zombies...

I suppose that, in theory, you could make a clone gib out a zombie on death, but the zombie would just stand there.


Tue Aug 28, 2007 5:58 am
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Yeah. I thought about that, but, like you said, they wouldn't do anything.

Maybe in B18.


Tue Aug 28, 2007 10:33 am
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Post Re: Zombie Infection?
Ok, well it's just that I've been getting this glitch where I take controll of an enemy. So I thought it would be possible to utilize that glitch into something fun.


Tue Aug 28, 2007 2:16 pm
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Joined: Wed Mar 21, 2007 10:15 pm
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Yeh I get that as well. Its when you have no men or anything left and suddenly your in control of an enemy.


Tue Aug 28, 2007 4:01 pm
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Joined: Thu Apr 19, 2007 9:07 pm
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Post Re: Zombie Infection?
I think I might get that to. I thought that the game was just ordering troops for me...


Tue Aug 28, 2007 4:45 pm
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Post Re: Zombie Infection?
I think I've got a bit of a workaround for the gibbed actors not doing anything.

If you mess with the standing still limb things by turning them into the walk paths, you'll get movement out of the gibbed actors.


The glitch is probably random, but I can't be sure.


Tue Aug 28, 2007 4:58 pm
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Post Re: Zombie Infection?
Sir Anonymous wrote:
I think I've got a bit of a workaround for the gibbed actors not doing anything.

If you mess with the standing still limb things by turning them into the walk paths, you'll get movement out of the gibbed actors.


The glitch is probably random, but I can't be sure.


Yeah. That works but they can only move to the right, and they won't shoot.

You can also replace the idle path with the jump path, it's more amusing


Tue Aug 28, 2007 5:03 pm
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Post Re: Zombie Infection?
That might be fine for zombies though...just walk until they hit something. Perhaps you could have the zombie...explode? With a really low gibimpulse , so hitting something would set it off?

Not ideal I grant you, but it's an idea :)


Tue Aug 28, 2007 5:28 pm
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Post Re: Zombie Infection?
^

That would be awesome. Exploding zombies, the best thing any game can ever have!


Wed Aug 29, 2007 12:08 pm
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Post Re: Zombie Infection?
I made a gun like that, it was innacurate but awesome.

I think this is the principle that the "demon summoner" weapon from the demon pack works on too.


Wed Aug 29, 2007 1:07 pm
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