Ok im almost done with a mod. but when i try test it this comes up.
Attachment:
Error Screen.bmp
and i cant put up the files its .ini here is the
devices:
AddDevice = HDFirearm
InstanceName = Dig Gun
AddToGroup = Diggers
AddToGroup = Tools
Mass = 3
HitsMOs = 0
GetsHitByMOs = 1
SpriteFile = ContentFile
FilePath = Dig Gun.rte/Images/Gun.bmp
FrameCount = 2
SpriteOffset = Vector
X = -7
Y = -5
EntryWound = AEmitter
CopyOf = Dent Metal
ExitWound = AEmitter
CopyOf = Dent Metal
GoldCost = 40
AtomGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Tech
Resolution = 4
Depth = 0
DeepGroup = AtomGroup
AutoGenerate = 1
Material = Material
CopyOf = Military Tech
Resolution = 4
Depth = 10
DeepCheck = 1
JointStrength = 75
JointStiffness = 0.5
JointOffset = Vector
X = -4
Y = 3
DrawAfterParent = 0
StanceOffset = Vector
X = 6
Y = 5
SharpStanceOffset = Vector
X = 9
Y = -5
SupportOffset = Vector
X = 6
Y = 3
SharpLength = 0
Magazine = Magazine
CopyOf = Dig Gun Magazine
Flash = Attachable
CopyOf = Dig Gun Muzzle Flash
FireSound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/Diggers/DiggerSound.wav
LoopSetting = -1 // Means loop until stopped
EmptySound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/EmptyClick3.wav
ReloadStartSound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/ReloadStart.wav
ReloadEndSound = Sound
AddSample = ContentFile
FilePath = Base.rte/Devices/ReloadEnd.wav
RateOfFire = 5000
ReloadTime = 150
FullAuto = 1
FireIgnoresThis = 1
ShakeRange = 2
SharpShakeRange = 1
NoSupportFactor = 2
ParticleSpreadRange = 90
ShellSpreadRange = 0
ShellAngVelRange = 0
MuzzleOffset = Vector
X = 9
Y = -1
EjectionOffset = Vector
X = 1
Y = -1
AddGib = Gib
GibParticle = MOPixel
CopyOf = Spark Yellow 1
Count = 6
Spread = 2.25
MaxVelocity = 20
MinVelocity = 8
AddGib = Gib
GibParticle = MOPixel
CopyOf = Spark Yellow 2
Count = 5
Spread = 2.25
MaxVelocity = 20
MinVelocity = 8
AddGib = Gib
GibParticle = MOPixel
CopyOf = Drop Oil
Count = 4
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Shard Metal Rust Micro
Count = 6
Spread = 2.25
MaxVelocity = 15
MinVelocity = 5
AddGib = Gib
GibParticle = MOSParticle
CopyOf = Shard Metal Grey Micro
Count = 4
Spread = 2.25
MaxVelocity = 15
MinVelocity = 5
AddGib = Gib
GibParticle = MOSRotating
CopyOf = Gib Device Small I
Count = 1
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
AddGib = Gib
GibParticle = MOSRotating
CopyOf = Dig Gun Gib
Count = 1
Spread = 2.25
MaxVelocity = 10
MinVelocity = 1
GibWoundLimit = 3