Topics |
Author |
Replies |
Views |
Last post |
Announcements |
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- Forum Rules -
[ Go to page: 1, 2 ]
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Duh102 |
15 |
1529206 |
Mon Apr 25, 2011 12:10 am
TheLastBanana
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Topics |
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Need help with walkpath of tiny dude (again)
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Lizardheim |
9 |
2916 |
Thu Feb 04, 2010 11:44 am
Lizardheim
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A Gun that Shoots Guns
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Kyred |
4 |
2709 |
Thu Feb 04, 2010 7:52 am
Grif
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Stone...
[ Go to page: 1, 2 ]
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ShadowStorm |
16 |
6053 |
Thu Feb 04, 2010 6:14 am
Grif
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Permanent (Or at least not instantly gibbed) Emitters?
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Ameefmu |
11 |
4388 |
Thu Feb 04, 2010 4:35 am
Ameefmu
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N7 armory welcoms u
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Mr p0kets |
8 |
3933 |
Tue Feb 02, 2010 12:59 pm
p3lb0x
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"The Punisher" development updates and dicussion *RELEASED*
[ Go to page: 1 ... 11, 12, 13 ]
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Foogooman |
191 |
67970 |
Tue Feb 02, 2010 7:44 am
Foogooman
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[WIP] Pirate Industries Complete Conversion Pack
[ Go to page: 1, 2, 3 ]
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ropeface |
41 |
15415 |
Tue Feb 02, 2010 5:27 am
ropeface
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How to reduce recoil
[ Go to page: 1, 2 ]
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Zoroaster |
16 |
6632 |
Mon Feb 01, 2010 5:31 am
Grif
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Making TDExplsovies not explode when you switch to them.
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Hobbesy |
1 |
1567 |
Mon Feb 01, 2010 1:29 am
Dr. Evil
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of course its mass
[ Go to page: 1, 2 ]
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Mr p0kets |
27 |
8666 |
Sun Jan 31, 2010 11:23 pm
Mr p0kets
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MOPixels with Glows
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Hamjuice |
7 |
3317 |
Sun Jan 31, 2010 8:16 pm
Hamjuice
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Official Christmas Mod Contest | Submissions closed!
[ Go to page: 1 ... 8, 9, 10 ]
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Duh102 |
140 |
52560 |
Sat Jan 30, 2010 8:27 pm
Duh102
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Can we FINALLY get an answer on how to move feet?
[ Go to page: 1, 2 ]
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Foogooman |
19 |
7583 |
Fri Jan 29, 2010 3:55 am
Geti
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Actor hit crash
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Azakan |
10 |
3776 |
Thu Jan 28, 2010 11:57 am
Azakan
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Sprite Error
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Hamjuice |
3 |
1762 |
Thu Jan 28, 2010 8:35 am
Lizardheim
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Unknown Error:
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ZevN47 |
2 |
1542 |
Wed Jan 27, 2010 7:35 am
Grif
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Minor help with minor modding
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Sparko |
3 |
1665 |
Wed Jan 27, 2010 12:45 am
Azukki
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Houston, we need a thorax... (dsmk2 plz read)
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Joe |
4 |
2087 |
Sun Jan 24, 2010 8:22 pm
DSMK2
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Gun mod needed
[ Go to page: 1, 2 ]
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salt_1219 |
20 |
5345 |
Sat Jan 23, 2010 8:47 pm
salt_1219
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Insta-Bunker
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caekdaemon |
3 |
1811 |
Fri Jan 22, 2010 2:55 am
JangkrikBusterII
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[QA] View Limiter
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Dre@m |
5 |
1898 |
Thu Jan 21, 2010 9:58 pm
Duh102
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Spriter looking for work
[ Go to page: 1, 2, 3 ]
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Ignis_Solus |
41 |
10844 |
Thu Jan 21, 2010 8:13 pm
Flammablezombie
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Emissions damaging the weapons they're fired from?
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Ameefmu |
6 |
2005 |
Thu Jan 21, 2010 3:48 am
Ameefmu
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[QA] Absailing/Suspension
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Dre@m |
10 |
2573 |
Wed Jan 20, 2010 6:15 pm
Dre@m
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Walking on a MosRotating.
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dragonxp |
1 |
1068 |
Wed Jan 20, 2010 3:24 am
Grif
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Actors with Variables
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Kazimaru |
3 |
1586 |
Tue Jan 19, 2010 9:30 pm
Kazimaru
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Debugging an Index
[ Go to page: 1, 2 ]
|
Joe |
18 |
5137 |
Mon Jan 18, 2010 4:49 am
Joe
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What about MP Mod ?
[ Go to page: 1, 2 ]
|
Waltz3r |
19 |
8378 |
Sun Jan 17, 2010 6:51 am
PhantomAGN
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Changing leg lengths depending on direction
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Djinn |
4 |
1965 |
Fri Jan 15, 2010 8:10 am
Djinn
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wheres a mission tutorial?
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ManSlaughter |
2 |
1480 |
Tue Jan 12, 2010 12:20 am
ManSlaughter
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Up Scaled Objects Create MO Trails!
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CaveCricket48 |
14 |
4048 |
Mon Jan 11, 2010 11:55 pm
Darlos9D
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Decreasing Actor Erosion
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AgentOrange |
6 |
2151 |
Mon Jan 11, 2010 11:52 pm
Darlos9D
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Unit that carries brain
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Lizardheim |
2 |
1552 |
Mon Jan 11, 2010 7:40 pm
NaXx
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Non-Lua weapon animation (While held)
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MaximDude |
2 |
1527 |
Mon Jan 11, 2010 12:47 pm
MaximDude
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Snapshot
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tilus |
10 |
2835 |
Sun Jan 10, 2010 11:05 pm
Duh102
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Make Mod appear in Scene Editor
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tilus |
4 |
1831 |
Sun Jan 10, 2010 8:42 pm
dragonxp
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Let's make a campaign!
[ Go to page: 1, 2, 3 ]
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Asmageddon |
35 |
10086 |
Sun Jan 10, 2010 7:38 pm
weegee
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Moving walkable thing
[ Go to page: 1, 2 ]
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Lizardheim |
19 |
6472 |
Fri Jan 08, 2010 7:56 pm
Lizardheim
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"ACentaur"?
|
Mirefrost00 |
11 |
4727 |
Fri Jan 08, 2010 8:11 am
Azukki
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Help with property error.
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sven11226 |
3 |
1832 |
Wed Jan 06, 2010 6:49 pm
sven11226
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