	AddEmitter = AEmitter
		CopyOf = Laser Sight Emitter
		AddEmission = Emission //this is so hacky
			EmittedParticle = MOSRotating
				CopyOf = Laser Sight Detector
				PresetName = Laser Sight Detector CUSTOMNAMEHERE // DO THIS OR IT BREAKS? I DON'T KNOW WHY.
				Sharpness = 1500 // Range, in pixels. default is 1000.
				Mass = 1 // 1 = red, 2 = blue, 3 = green, 4 = orange, 5 = cyan, 6 = purple, otherwise defaults to red
			BurstSize = 1
			Spread = 0
			MaxVelocity = 1
			MinVelocity = 1
			PushesEmitter = 0
		ParentOffset = Vector // offset from the gun's SpriteOffset, you probably want this near the barrel.
			X = 0
			Y = 0