Hey, you read me!

Anyway; Feel free to modify this to your wants. If something is commented out, its probably due to the fact that it does not work and will mess every thing up, or just does not work. 
You can use anything if you modify it, just give me credit where credit is due. (medic Scrips need no credit, they are the default medic scripts just with changed variables.)

If you want the pre-armed actors disabled, just add the "//" infront of the "IncludeFile = EAF.rte/ArmedActor.ini" line in the index.ini.