function CF_InitFactions(activity)
function CF_FindFactionIcons(config)
function CF_MakeWeapon(faction , islight)
function CF_MakeExplosive(faction)
function CF_SpawnBrain(team , pos , faction , aimode)
function CF_SpawnDropship(team , pos , faction)
function CF_SpawnArmor(team , pos , faction , aimode)
function CF_SpawnTurret(team , pos , faction , aimode , isreplace , isgarrison)
function CF_SpawnRandomInfantry(team , pos , faction , aimode)
function CF_SpawnInfantry(givelight , giveheavy , giveexplosive , givedigger , team , pos , faction , aimode)
function CF_SpawnBazooka(team , pos , faction , aimode)
function CF_ArrangeGarrisonActors(config)
function CF_SpawnElite(presetnameexp , team , pos , faction , aimode)
function CF_ArrangeEliteActors(config)
function CF_ReplaceAddedActors(config)
function CF_GetCPUFaction(config)
function CF_GetPlayerFaction(config)
function CF_CountLoot()
function CF_CountRemainingTroopers()
function CF_UpdateGenericStats(config)
function CF_CommitElite(config)
function CF_InitMission(config)
function CF_CommitVictory(config , modulename ,  filename)
function CF_CommitRetreat(config , modulename , filename)
function CF_CommitDefeat(config , modulename , filename)
function CF_ReturnOnMissionEnd()
function CF_CheckForeignTroops()
function CF_LaunchMission(scene , script)
















