The Tartarus mission in this campaign is unique in the fact that you can choose the attacking and defending factions, you can even add your add your favorite mods to the mission and test their might!!!
You'll need to edit the Lua script to change the factions, it is quite simple just open the file found in "TimesOfHardship.rte/Tartarus/Scenes/Scripts/" and complete these next few steps:

1.Add your new faction ID and number here.

	self.Factions = {CLONE = 1, DUMMY = 2 , RONIN = 3 , BEARS = 4 , BLAME = 5 , MYFCT = 6};


2.Add your faction module to the list.

	self.Modules[self.Factions.MYFCT] = "Undead.rte";


3.Define weapon, explosive and actor sets for your faction.

	self.LightWeaponSets[self.Factions.MYFCT] = {"Blunderpop"}
	self.HeavyWeaponSets[self.Factions.MYFCT] = {"Blunderpop" , "Blunderbuzz"}
	self.ExplosiveSets[self.Factions.MYFCT] = {""};
	self.ActorSets[self.Factions.MYFCT] = {"Skeleton" , "Zombie Medium"};


4.Define probabilities for the weapon selection. These are:
Probability to get a heavy weapon , probability to get a secondary weapon,  probability to get an explosive , and probability to a second explosive.

	self.Probabilities[self.Factions.MYFCT] = {0.55 , 0.30 , -1 , -1};


5.Select the factions for the current round.

	self.AttackFaction = self.Factions.CLONE;
	self.DefendFaction = self.Factions.MYFCT;


6. Double check weapon, actor and module spelling. It's recommended not to use over-sized actors for this mission.

Please report any errors in the mission topic if found, enjoy!

Credits:
Missions 1, 2, 3, 4, 5, 6 and 7 by weegee
Mission 0 by TheLastBanana, featured in build 23 but not build 24.
Tartarus boss by LowestFormOfWit
Particle cannon by deathbringer

This Campaign was arranged by Roast Veg. All modding content is accredited to its original creator.