AddEffect = MOPixel PresetName = Shockwave Krak Mass = 4 GlobalAccScalar = 0 AirResistance = 0.002 LifeTime = 350 Sharpness = 0.1 HitsMOs = 1 GetsHitByMOs = 0 Color = Color R = 255 G = 0 B = 255 Atom = Atom Material = Material CopyOf = Shockwave TrailColor = Color R = 230 G = 230 B = 230 TrailLength = 0 AddEffect = AEmitter PresetName = Krak Cannon Warhead Mass = 0.4 SpriteOffset = Vector X = 0 Y = 0 HitsMOs = 0 LifeTime = 1 GetsHitByMOs = 0 OrientToVel = 0 GlobalAccScalar = 0.0 SpriteFile = ContentFile FilePath = Base.rte/Null.bmp AddEmission = Emission EmittedParticle = MOPixel CopyOf = Air Blast ParticlesPerMinute = 1 BurstSize = 60 Spread = 3.14 MaxVelocity = 160 MinVelocity = 120 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOPixel CopyOf = Grenade Fragment Yellow ParticlesPerMinute = 1 BurstSize = 60 Spread = 3.14 MaxVelocity = 80 MinVelocity = 60 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOPixel CopyOf = Grenade Fragment Gray ParticlesPerMinute = 1 BurstSize = 70 Spread = 3.14 MaxVelocity = 80 MinVelocity = 60 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOPixel CopyOf = Grenade Fragment Yellow ParticlesPerMinute = 1 BurstSize = 60 Spread = 0.05 MaxVelocity = 80 MinVelocity = 60 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOPixel CopyOf = Grenade Fragment Gray ParticlesPerMinute = 1 BurstSize = 60 Spread = 0.05 MaxVelocity = 80 MinVelocity = 60 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOPixel CopyOf = Shockwave Krak ParticlesPerMinute = 1 BurstSize = 50 Spread = 3.14 MaxVelocity = 240 MinVelocity = 180 PushesEmitter = 0 EmissionEnabled = 1 EmissionsIgnoreThis = 0 BurstTriggered = 1 AddEffect = MOSRotating PresetName = Coalition Krak Shell Mass = 12 Sharpness = 80 RestThreshold = -500 OrientToVel = 1 HitsMOs = 1 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/UberShot.bmp ScriptPath = Coalition.rte/Devices/Weapons/Cannons/proximitytrigger.lua FrameCount = 1 SpriteOffset = Vector X = -4 Y = -4 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AngularVel = 0 AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Rubber Resolution = 4 Depth = 0 DeepCheck = 0 AddEmitter = AEmitter CopyOf = Coalition Uber Shell Smoke Trail ParentOffset = Vector X = 0 Y = 0 AddGib = Gib GibParticle = AEmitter CopyOf = Krak Cannon Warhead Count = 1 Spread = 3.14 MaxVelocity = 0 MinVelocity = 0 InheritsVel = 1 AddGib = Gib GibParticle = MOPixel CopyOf = Main Thruster Blast Spark Count = 30 Spread = 3.14 MaxVelocity = 40 MinVelocity = 30 InheritsVel = 0 AddGib = Gib GibParticle = MOPixel CopyOf = Glow Explosion Huge Count = 6 Spread = 3.14 MaxVelocity = 10 MinVelocity = 1 InheritsVel = 0 AddGib = Gib GibParticle = MOSParticle CopyOf = Main Thruster Blast Ball 1 Count = 80 Spread = 3.14 MaxVelocity = 70 MinVelocity = 50 InheritsVel = 0 AddGib = Gib GibParticle = MOSParticle CopyOf = Side Thruster Blast Ball 1 Count = 46 Spread = 3.14 MaxVelocity = 68 MinVelocity = 38 InheritsVel = 0 AddGib = Gib GibParticle = MOSParticle CopyOf = Flame 1 Count = 14 Spread = 3.14 MaxVelocity = 8 MinVelocity = 3 InheritsVel = 0 AddGib = Gib GibParticle = AEmitter CopyOf = Explosion Trail 1 Count = 3 Spread = 3.14 MaxVelocity = 50 MinVelocity = 5 InheritsVel = 0 AddGib = Gib GibParticle = AEmitter CopyOf = Fuel Fire Trace Black Count = 3 Spread = 3.14 MaxVelocity = 30 MinVelocity = 5 InheritsVel = 0 AddGib = Gib GibParticle = AEmitter CopyOf = Fuel Fire Trace Gray Count = 3 Spread = 3.14 MaxVelocity = 60 MinVelocity = 35 InheritsVel = 0 AddGib = Gib GibParticle = MOSParticle CopyOf = Flame Smoke 1 Count = 3 Spread = 3.1 MaxVelocity = 7 MinVelocity = 3 LifeVariation = 0.50 InheritsVel = 0 GibSound = Sound AddSample = ContentFile Path = Base.rte/Sounds/Explode2.wav GibImpulseLimit = 1 AddAmmo = AEmitter PresetName = Krak Cannon Shell Launch Mass = 60 OrientToVel = 0.9 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Base.rte/Null.bmp LifeTime = 1 FrameCount = 1 SpriteOffset = Vector X = 0 Y = 0 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 4 Depth = 1 DeepCheck = 0 AddEmission = Emission EmittedParticle = MOSParticle CopyOf = Tiny Smoke Ball 1 PresetName = Uber Cannon Smoke 1 LifeTime = 200 GlobalAccScalar = 0.0 ParticlesPerMinute = 1 BurstSize = 5 Spread = 1.5 MaxVelocity = 1 MinVelocity = 0 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSParticle CopyOf = Tiny Smoke Ball 1 PresetName = Uber Cannon Smoke 2 LifeTime = 150 GlobalAccScalar = 0.0 ParticlesPerMinute = 1 BurstSize = 5 Spread = 0.7 MaxVelocity = 2 MinVelocity = 1 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSParticle CopyOf = Side Thruster Blast Ball 1 PresetName = Uber Cannon Smoke 3 LifeTime = 200 GlobalAccScalar = 0.0 AirResistance = 0.3 ParticlesPerMinute = 1 BurstSize = 5 Spread = 0.2 MaxVelocity = 15 MinVelocity = 10 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSParticle CopyOf = Fire Puff Small ParticlesPerMinute = 1 BurstSize = 3 Spread = 0.2 MaxVelocity = 3 MinVelocity = 0 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOPixel CopyOf = Glow Explosion Huge ParticlesPerMinute = 1 BurstSize = 1 Spread = 0.2 MaxVelocity = 15 MinVelocity = 10 PushesEmitter = 0 AddEmission = Emission EmittedParticle = MOSRotating CopyOf = Coalition Krak Shell ParticlesPerMinute = 0 BurstSize = 1 Spread = 0.0 MaxVelocity = 50 MinVelocity = 50 PushesEmitter = 0 EmissionEnabled = 1 EmissionsIgnoreThis = 0 BurstTriggered = 1 AddAmmo = Round PresetName = Round Coalition Krak Cannon ParticleCount = 1 Particle = AEmitter CopyOf = Krak Cannon Shell Launch Shell = AEmitter CopyOf = Cannon Casing FireVelocity = 15 ShellVelocity = 10 Separation = -10 /////////////////////////////////////////////////////////////////////////////// // Magazines AddAmmo = Magazine PresetName = Magazine Coalition Krak Cannon Mass = 18 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/MagazineCannonUberA.bmp FrameCount = 1 SpriteOffset = Vector X = -4 Y = -5 ParentOffset = Vector X = -13 Y = -5 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 2 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Bullet Metal Resolution = 3 Depth = 1 DeepCheck = 0 JointStrength = 200 JointStiffness = 1 DrawAfterParent = 0 RoundCount = 3 RTTRatio = 0 RegularRound = Round CopyOf = Round Coalition Krak Cannon TracerRound = None /////////////////////////////////////////////////////////////////////////////// // Devices AddDevice = HDFirearm PresetName = Krak Cannon AddToGroup = Weapons Description = Krak Cannon. Fires HEAP artillery shells. The three-round magazine ensures target annihilation. Mass = 58 HitsMOs = 0 GetsHitByMOs = 1 SpriteFile = ContentFile FilePath = Coalition.rte/Devices/Sprites/CannonUberA.bmp FrameCount = 2 SpriteOffset = Vector X = -20 Y = -6 EntryWound = AEmitter CopyOf = Dent Metal ExitWound = AEmitter CopyOf = Dent Metal GoldValue = 600 AtomGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 4 Depth = 0 DeepGroup = AtomGroup AutoGenerate = 1 Material = Material CopyOf = Military Stuff Resolution = 4 Depth = 10 DeepCheck = 0 JointStrength = 75 JointStiffness = 0.5 JointOffset = Vector X = -5 Y = 0 DrawAfterParent = 0 StanceOffset = Vector X = 6 Y = -1 SharpStanceOffset = Vector X = 7 Y = -1 SupportOffset = Vector X = -2 Y = -2 SharpLength = 900 Magazine = Magazine CopyOf = Magazine Coalition Krak Cannon Flash = Attachable CopyOf = Muzzle Flash Shotgun FireSound = Sound AddSample = ContentFile FilePath = Base.rte/Devices/Cannons/BlamWhoshClick.wav EmptySound = Sound AddSample = ContentFile FilePath = Base.rte/Devices/EmptyClick3.wav ReloadStartSound = Sound AddSample = ContentFile FilePath = Base.rte/Devices/ReloadStart.wav ReloadEndSound = Sound AddSample = ContentFile FilePath = Base.rte/Devices/ReloadEnd.wav RateOfFire = 150 ReloadTime = 7000 FullAuto = 0 FireIgnoresThis = 1 ShakeRange = 15 SharpShakeRange = 3 NoSupportFactor = 5 ParticleSpreadRange = 3 ShellSpreadRange = 8 ShellAngVelRange = 0 MuzzleOffset = Vector X = 26 Y = -1 EjectionOffset = Vector X = -12 Y = -3 AddGib = Gib GibParticle = MOPixel CopyOf = Spark Yellow 1 Count = 8 Spread = 2.25 MaxVelocity = 20 MinVelocity = 8 AddGib = Gib GibParticle = MOPixel CopyOf = Spark Yellow 2 Count = 8 Spread = 2.25 MaxVelocity = 20 MinVelocity = 8 AddGib = Gib GibParticle = MOPixel CopyOf = Drop Oil Count = 8 Spread = 2.25 MaxVelocity = 10 MinVelocity = 1 AddGib = Gib GibParticle = MOSParticle CopyOf = Gib Metal Rust Micro A Count = 14 Spread = 2.25 MaxVelocity = 15 MinVelocity = 5 AddGib = Gib GibParticle = MOSParticle CopyOf = Gib Metal Grey Micro A Count = 20 Spread = 2.25 MaxVelocity = 15 MinVelocity = 5 AddGib = Gib GibParticle = MOSRotating CopyOf = Coalition Weapons Gib F Count = 1 Spread = 2.25 MaxVelocity = 10 MinVelocity = 1 Offset = Vector X = 7 Y = 0 AddGib = Gib GibParticle = MOSRotating CopyOf = Coalition Weapons Gib J Count = 1 Spread = 2.25 MaxVelocity = 10 MinVelocity = 1 AddGib = Gib GibParticle = MOSRotating CopyOf = Coalition Weapons Gib L Count = 1 Spread = 2.25 MaxVelocity = 10 MinVelocity = 1 Offset = Vector X = -3 Y = -2 GibWoundLimit = 6