function CF_InitFactions()
function CF_MakeWeapon(faction , islight)
function CF_MakeExplosive(faction)
function CF_SpawnBrain(team , pos , faction , aimode)
function CF_SpawnDropship(team , pos , faction)
function CF_SpawnArmor(team , pos , faction , aimode)
function CF_SpawnRandomInfantry(team , pos , faction , aimode)
function CF_SpawnInfantry(givelight , giveheavy , giveexplosive , givedigger , team , pos , faction , aimode)
function CF_ArrangeGarrisonActors(config)
function CF_SpawnElite(presetnameexp , team , pos , faction , aimode)
function CF_ArrangeEliteActors(config)
function CF_ReplaceAddedActors(config)
function CF_GetCPUFaction(config)
function CF_GetPlayerFaction(config)
function CF_CountLoot()
function CF_CountRemainingTroopers()
function CF_CommitElite(config)
function CF_UpdateGenericStats(config)
function CF_InitMission(config)
function CF_CommitVictory(config , modulename ,  filename)
function CF_CommitRetreat(config , filename)
function CF_CommitDefeat(config , filename)
function CF_ReturnOnMissionEnd()
function CF_ParsePresetName(s)
function CF_CheckForeignTroops()






















