
				    The Transients

((a mod by Aaron Senese (board identity: AaronLee) for Cortex Command, build 22))

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SOUND CREDITS
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All sounds either courtesy of free sound project (freesound.org) users, or public domain.

Major respect to Anton and his sounds, especially. He's indirectly responsible for much 
of the whirring clickage of the gadgets in this mod.

Some specific sounds used:

"538__Anton__scanner_NR.wav" by Anton - Motors and thumps
..."Anton__printer.wav" by Anton - more clunkage
"2384__Andrew_Duke__AndrewDuke0039.wav" by Andrew Duke - beeps and buzzes

FOREWORD
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I am a lazy man, given the correct conditions, sorry. Anyway, I'll splurt this out quickly.
I started this mod with an idea or two, and it's gotten bigger than I thought it would. My
goal from the begginning was to make a faction in line with the game. When the game had 
factions of one or two actors with no guns, well, I sort of did that. Now, though, we have
a few very superb sets!

So, here we are, many guns greater, with some tweaks to the actors. Maybe I've improved
quality all the more, and maybe my heavy weapons won't cause you to unwillingly committ plas-
ma seppuku, as that wasn't my goal from the start. Anyway, have fun with the fat astronauts.

CHANGE LOG
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[12/09/08] --- Created this log.
[12/09/08] --- Virtually all my offensive weapons are now off the drawing board and in the mod.
[12/04/08] --- New weapons are coming along.
[11/??/08] --- Updated the old content for build 22 compatability.