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|	Mammoth Tank Beta - Manual							 Geti	      |
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This modification of Cortex Command is the intellectual property of Max "Geti" Cahill, and may not be
used, abused, redestributed or modified (other than for personal use) without accreditation.

Please keep in mind that this is an unfinished working copy of the modification, which may or may not
be representative of the finished product. Disgregarding all that has just been said, I hope that you
enjoy using the mod.

 - Notes

	The Walkpaths are still heavily in the making, and even though they work well enough are
	subject to change. They were made with the help of Roon3's walkpaths tutorial (for the
	description of some of the more obscure variables)

	The file structure of the mod is disgusting. I acknowledge this and apologise to people
	who find poking about in the mod a horrible task. The folder is set up the way it is because
	it is directly copied from the "Actors" folder inside my ImprovisedWeapons.rte, without
	any modification to the structure found therein.

	Bits of code have been taken from the Base Files, as well as from the Bear Federation Tank.
	This is sheer laziness on my part, but hopefully you can accept it for what it is.

	Gibs aren't done; not anywhere close. This is mostly because my time can be taken up by more
	interesting things than splicing sprites together/apart, and as a result, i have tried to make
	sure the tank wont gib easily. There will be more gibs in the next release, for now there are
	Placeholder gibs just so i dont punch the screen every time it doesnt explode.

	The mod itself is generallly a WIP, therefore anything that goes wrong is likely my fault,
	and will be fixed later. Feel free to inform me of some of the more obscure errors present,
	however, so they get fixed faster.

	I have just fixed the jetpack, the effect is uglier but it works much, much better.

 - Credits

	~ Data		: Game Engine, Bits of code

	~ Prom		: Bits of sprites, gib sprites.

	~ Numgun	: Pushing me to split and release this.

	~ Darlos9D	: Atom base code.
			: Weight Edits

	~ Roon3		: Walkpath Tutorial

	~ Ivan		: Bits of Inspiration

	~ DRL Community	: Liking large units.

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